Skip to content
PoGoBud
Raid Hour · YveltalNext · 1d 0h

Shadow Sableye counters

darkghostGhost-type Male Grunt · slot 2Grunt
CP
3,162
Attack
266.3
x1.2 Shadow
Defense
154.2
x0.83 Shadow
HP
91

You 1 shield, Rocket 0. Grunts never shield.

Best counters against Shadow Claw / Power Gem

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Sableye
#PokemonMovesPowerWinsTimeResult
1
Shadow Obstagoon
ghostLick
darkNight SlashpoisonGunk Shot
10.000
100%6.5 s
1.0 charged
90% HP left on average
2
Snorlax
psychicPsywave
groundEarthquakedragonOutrage
9.690
100%8.5 s
2.0 charged
90% HP left on average
3
Shadow Snorlax
psychicPsywave
groundEarthquakesteelHeavy Slam
9.367
100%7.0 s
1.0 charged
89% HP left on average
4
Bewear
ghostShadow Claw
fightingSuperpowerfightingDrain Punch
8.960
100%5.5 s
1.0 charged
89% HP left on average
5
Obstagoon
ghostLick
darkNight SlashpoisonGunk Shot
8.409
100%8.0 s
2.0 charged
88% HP left on average
6
Ursaluna
normalScratch
fairyPlay RoughgroundHigh Horsepower
8.207
100%7.5 s
2.0 charged
88% HP left on average
7
Dudunsparce
ghostAstonish
groundDrill RunrockRock Slide
7.667
100%6.5 s
1.0 charged
87% HP left on average
8
Shadow Bewear
ghostShadow Claw
fightingSuperpowerfightingDrain Punch
7.467
100%5.5 s
1.0 charged
87% HP left on average
9
Lickilicky
rockRollout
grassSolar BeamgroundEarthquake
7.207
100%8.5 s
2.0 charged
86% HP left on average
10
Kangaskhan
groundMud-Slap
groundEarthquakedarkCrunch
6.966
100%8.5 s
2.0 charged
86% HP left on average
11
Zarude
grassVine Whip
grassPower WhipgrassEnergy Ball
6.733
100%6.5 s
1.0 charged
85% HP left on average
12
Exploud
darkBite
fairyDisarming VoicefireFire Blast
6.700
100%6.5 s
1.0 charged
85% HP left on average
13
Toucannon
flyingPeck
flyingBeak BlastflyingDrill Peck
6.680
100%5.5 s
1.0 charged
85% HP left on average
14
Furfrou
darkBite
grassGrass KnotdarkDark Pulse
6.625
100%7.0 s
1.0 charged
85% HP left on average
15
Slaking
normalYawn
fairyPlay RoughgroundEarthquake
6.568
100%10.5 s
2.0 charged
85% HP left on average
16
Kingambit
steelMetal Sound
darkDark PulsedarkFoul Play
6.500
100%5.5 s
1.0 charged
85% HP left on average
17
Bouffalant
groundMud Shot
bugMegahorngroundEarthquake
6.483
100%7.5 s
2.0 charged
85% HP left on average
18
Miltank
rockRollout
groundHigh HorsepowerelectricThunderbolt
6.483
100%8.5 s
2.0 charged
85% HP left on average
19
Shadow Alolan Muk
darkBite
darkDark PulsedarkBrutal Swing
6.312
100%5.0 s
1.0 charged
84% HP left on average
20
Melmetal
electricThunder Shock
steelDouble Iron BashsteelFlash Cannon
6.306
100%4.5 s
1.0 charged
84% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.