Shadow Sableye counters
darkghostGhost-type Male Grunt ยท slot 2Grunt
CP
3,162
Attack
266.3
x1.2 Shadow
Defense
154.2
x0.83 Shadow
HP
91
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Shadow Claw / Power Gem
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | ghostLick darkNight SlashpoisonGunk Shot | 9.222 | 100% | 7.0 s 1.0 charged | 89% HP left on average | |
| 2 | ghostAstonish groundDrill RunrockRock Slide | 6.900 | 100% | 6.5 s 1.0 charged | 86% HP left on average | |
| 3 | flyingPeck flyingBeak BlastflyingDrill Peck | 5.960 | 100% | 5.5 s 1.0 charged | 83% HP left on average | |
| 4 | dragonDragon Breath darkDark PulsedarkBrutal Swing | 5.893 | 100% | 5.0 s 1.0 charged | 83% HP left on average | |
| 5 | steelMetal Sound darkDark PulsedarkFoul Play | 5.833 | 100% | 5.5 s 1.0 charged | 83% HP left on average | |
| 6 | dragonDragon Breath darkDark PulsedarkBrutal Swing | 5.156 | 100% | 5.0 s 1.0 charged | 81% HP left on average | |
| 7 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 5.100 | 100% | 4.5 s 1.0 charged | 80% HP left on average | |
| 8 | grassVine Whip grassPower WhipgrassEnergy Ball | 5.028 | 100% | 6.5 s 1.0 charged | 80% HP left on average | |
| 9 | flyingPeck flyingBeak BlastflyingDrill Peck | 4.967 | 100% | 5.5 s 1.0 charged | 80% HP left on average | |
| 10 | ghostShadow Claw fairyPlay RoughgrassTrailblaze | 4.500 | 100% | 6.5 s 1.0 charged | 78% HP left on average | |
| 11 | waterWater Shuriken waterHydro CannonwaterHydro Pump | 4.344 | 100% | 5.0 s 1.0 charged | 77% HP left on average | |
| 12 | flyingPeck flyingFlyflyingDrill Peck | 4.333 | 100% | 5.5 s 1.0 charged | 77% HP left on average | |
| 13 | darkBite darkDark PulsedarkBrutal Swing | 4.310 | 100% | 6.5 s 1.0 charged | 77% HP left on average | |
| 14 | flyingPeck flyingBrave BirdflyingDrill Peck | 4.133 | 100% | 5.5 s 1.0 charged | 76% HP left on average | |
| 15 | darkBite darkDark PulsedarkBrutal Swing | 4.022 | 100% | 6.0 s 1.0 charged | 75% HP left on average | |
| 16 | ghostShadow Claw groundDigfightingClose Combat | 3.889 | 100% | 6.5 s 1.0 charged | 74% HP left on average | |
| 17 | ghostShadow Claw fairyPlay RoughgrassTrailblaze | 3.857 | 100% | 6.5 s 1.0 charged | 74% HP left on average | |
| 18 | bugInfestation darkCrunchwaterAqua Tail | 3.778 | 100% | 6.5 s 1.0 charged | 74% HP left on average | |
| 19 | darkSucker Punch darkDark PulsedarkFoul Play | 3.778 | 100% | 6.5 s 1.0 charged | 74% HP left on average | |
| 20 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 3.675 | 100% | 5.5 s 1.0 charged | 73% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.