Shadow Sableye counters
darkghostGhost-type Male Grunt ยท slot 2Grunt
CP
3,162
Attack
266.3
x1.2 Shadow
Defense
154.2
x0.83 Shadow
HP
91
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Shadow Claw / Foul Play
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 7.292 | 100% | 5.0 s 1.0 charged | 86% HP left on average | |
| 2 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 6.250 | 100% | 5.0 s 1.0 charged | 84% HP left on average | |
| 3 | dragonDragon Breath darkDark PulsedarkBrutal Swing | 5.893 | 100% | 5.0 s 1.0 charged | 83% HP left on average | |
| 4 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 5.100 | 100% | 4.5 s 1.0 charged | 80% HP left on average | |
| 5 | waterWater Shuriken waterHydro CannonwaterHydro Pump | 4.344 | 100% | 5.0 s 1.0 charged | 77% HP left on average | |
| 6 | waterWater Shuriken waterHydro CannonwaterHydro Pump | 3.475 | 100% | 5.0 s 1.0 charged | 71% HP left on average | |
| 7 | bugFury Cutter flyingBrave BirdgrassLeaf Blade | 2.864 | 100% | 5.0 s 1.0 charged | 65% HP left on average | |
| 8 | bugFury Cutter grassFrenzy PlantgrassLeaf Blade | 2.833 | 100% | 5.0 s 1.0 charged | 65% HP left on average | |
| 9 | bugFury Cutter grassFrenzy PlantgrassLeaf Blade | 2.429 | 100% | 5.0 s 1.0 charged | 59% HP left on average | |
| 10 | grassVine Whip grassPower WhipgrassEnergy Ball | 1.989 | 100% | 6.5 s 2.0 charged | 50% HP left on average | |
| 11 | darkSucker Punch darkPaybackfightingDynamic Punch | 1.989 | 100% | 7.5 s 2.0 charged | 50% HP left on average | |
| 12 | flyingWing Attack flyingBrave BirdflyingFly | 1.862 | 100% | 6.5 s 2.0 charged | 46% HP left on average | |
| 13 | steelMetal Sound darkDark PulsedarkFoul Play | 1.862 | 100% | 5.5 s 2.0 charged | 46% HP left on average | |
| 14 | darkBite groundEarthquakegroundBulldoze | 1.844 | 100% | 8.0 s 2.0 charged | 46% HP left on average | |
| 15 | dragonDragon Tail dragonDragon ClawdarkCrunch | 1.824 | 100% | 6.5 s 2.0 charged | 45% HP left on average | |
| 16 | ghostLick darkNight SlashpoisonGunk Shot | 1.824 | 100% | 9.5 s 2.0 charged | 45% HP left on average | |
| 17 | fightingKarate Chop darkNight SlashsteelIron Head | 1.798 | 100% | 6.5 s 2.0 charged | 44% HP left on average | |
| 18 | steelMetal Claw fairyMoonblaststeelBehemoth Bash | 1.716 | 100% | 7.5 s 2.0 charged | 42% HP left on average | |
| 19 | darkSucker Punch flyingHurricanedarkDark Pulse | 1.696 | 100% | 7.5 s 2.0 charged | 41% HP left on average | |
| 20 | ghostLick darkNight SlashpoisonGunk Shot | 1.694 | 100% | 8.0 s 2.0 charged | 41% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.