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PoGoBud
Raid Hour · YveltalNext · 18h 14m

Shadow Sableye counters

darkghostGhost-type Male Grunt · slot 2Grunt
CP
3,162
Attack
266.3
x1.2 Shadow
Defense
154.2
x0.83 Shadow
HP
91

You 1 shield, Rocket 0. Grunts never shield.

Best counters against Shadow Claw / Drain Punch

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Sableye
#PokemonMovesPowerWinsTimeResult
1
Tyranitar
dragonDragon Breath
rockStone EdgedarkBrutal Swing
7.292
100%5.0 s
1.0 charged
86% HP left on average
2
Dudunsparce
ghostAstonish
groundDrill RunrockRock Slide
6.677
100%8.0 s
2.0 charged
85% HP left on average
3
Shadow Obstagoon
ghostLick
darkNight SlashpoisonGunk Shot
6.640
100%10.0 s
2.0 charged
85% HP left on average
4
Snorlax
psychicPsywave
groundEarthquakedragonOutrage
6.146
100%10.0 s
2.0 charged
84% HP left on average
5
Hydreigon
dragonDragon Breath
darkDark PulsedarkBrutal Swing
5.893
100%5.0 s
1.0 charged
83% HP left on average
6
Shadow Snorlax
psychicPsywave
groundEarthquakedragonOutrage
5.860
100%8.5 s
2.0 charged
83% HP left on average
7
Zarude
grassVine Whip
grassPower WhipgrassEnergy Ball
5.839
100%6.5 s
2.0 charged
83% HP left on average
8
Toucannon
flyingPeck
flyingBeak BlastflyingDrill Peck
5.731
100%5.5 s
2.0 charged
83% HP left on average
9
Drampa
dragonDragon Breath
dragonOutrageflyingFly
5.654
100%7.0 s
2.0 charged
82% HP left on average
10
Kingambit
steelMetal Sound
darkDark PulsesteelIron Head
5.645
100%6.5 s
2.0 charged
82% HP left on average
11
Shadow Hydreigon
dragonDragon Breath
darkDark PulsedarkBrutal Swing
5.156
100%5.0 s
1.0 charged
81% HP left on average
12
Melmetal
electricThunder Shock
steelDouble Iron BashsteelFlash Cannon
5.100
100%4.5 s
1.0 charged
80% HP left on average
13
Exploud
darkBite
fairyDisarming VoicefireFire Blast
4.865
100%8.0 s
2.0 charged
79% HP left on average
14
Shadow Toucannon
flyingPeck
flyingBeak BlastflyingDrill Peck
4.806
100%5.5 s
2.0 charged
79% HP left on average
15
Slaking
normalYawn
fairyPlay RoughgroundEarthquake
4.739
100%10.5 s
2.0 charged
79% HP left on average
16
Meloetta (Aria)
normalQuick Attack
fairyDazzling GleamelectricThunderbolt
4.730
100%7.5 s
2.0 charged
79% HP left on average
17
Bouffalant
groundMud Shot
bugMegahorngroundEarthquake
4.694
100%8.5 s
2.0 charged
79% HP left on average
18
Bewear
ghostShadow Claw
darkPaybackfightingSuperpower
4.674
100%8.5 s
2.0 charged
79% HP left on average
19
Lickilicky
rockRollout
grassSolar BeamgroundEarthquake
4.585
100%10.0 s
2.0 charged
78% HP left on average
20
Shadow Bewear
ghostShadow Claw
fightingSuperpowerfightingDrain Punch
4.568
100%7.0 s
2.0 charged
78% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.