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PoGoBud
Raid Hour · YveltalNext · 20h 22m

Shadow Duskull counters

ghostGhost-type Male Grunt · slot 1Grunt
CP
1,518
Attack
144.9
x1.2 Shadow
Defense
180.9
x0.83 Shadow
HP
60

You 1 shield, Rocket 0. Grunts never shield.

Best counters against Hex / Shadow Sneak

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Duskull
#PokemonMovesPowerWinsTimeResult
1
Galarian Moltres
darkSucker Punch
darkPaybackflyingBrave Bird
10.000
100%5.0 s
0.0 charged
95% HP left on average
2
Shadow Snorlax
ghostLick
groundEarthquakedragonOutrage
10.000
100%6.0 s
0.0 charged
96% HP left on average
3
Shadow Ursaring
ghostShadow Claw
fairyPlay RoughgrassTrailblaze
10.000
100%6.0 s
0.0 charged
91% HP left on average
4
Shadow Tyranitar
darkBite
darkCrunchrockStone Edge
10.000
100%6.0 s
0.0 charged
92% HP left on average
5
Galarian Weezing
fairyFairy Wind
darkBrutal SwingfireOverheat
10.000
100%4.5 s
1.0 charged
92% HP left on average
6
Shadow Galarian Weezing
fairyFairy Wind
darkBrutal SwingfireOverheat
10.000
100%4.5 s
1.0 charged
91% HP left on average
7
Alolan Muk
darkBite
darkDark PulsedarkBrutal Swing
10.000
100%5.0 s
1.0 charged
94% HP left on average
8
Shadow Alolan Muk
darkBite
darkDark PulsedarkBrutal Swing
10.000
100%5.0 s
1.0 charged
93% HP left on average
9
Tyranitar
darkBite
darkBrutal SwingdarkCrunch
10.000
100%5.0 s
1.0 charged
94% HP left on average
10
Fearow
flyingPeck
flyingFlyflyingDrill Peck
10.000
100%5.5 s
1.0 charged
94% HP left on average
11
Persian
normalScratch
darkPaybackdarkFoul Play
10.000
100%5.5 s
1.0 charged
94% HP left on average
12
Zapdos
electricThunder Shock
electricZap CannonflyingDrill Peck
10.000
100%5.5 s
1.0 charged
90% HP left on average
13
Houndoom
fireIncinerate
darkFoul PlaydarkCrunch
10.000
100%5.5 s
1.0 charged
91% HP left on average
14
Dunsparce
darkBite
groundDrill RunrockRock Slide
10.000
100%6.0 s
1.0 charged
94% HP left on average
15
Kangaskhan
fightingLow Kick
darkCrunchgroundEarthquake
10.000
100%6.5 s
1.0 charged
94% HP left on average
16
Lapras
psychicPsywave
iceBlizzardwaterSparkling Aria
10.000
100%6.5 s
1.0 charged
90% HP left on average
17
Ursaring
ghostShadow Claw
fairyPlay RoughgrassTrailblaze
10.000
100%6.5 s
1.0 charged
94% HP left on average
18
Suicune
darkSnarl
waterHydro PumpwaterScald
10.000
100%6.5 s
1.0 charged
90% HP left on average
19
Vigoroth
normalScratch
rockRock SlidegroundBulldoze
10.000
100%6.5 s
1.0 charged
93% HP left on average
20
Shadow Vigoroth
normalScratch
rockRock SlidegroundBulldoze
10.000
100%6.5 s
1.0 charged
91% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.