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PoGoBud
Raid Hour · YveltalNext · 18h 28m

Shadow Duskull counters

ghostGhost-type Male Grunt · slot 1Grunt
CP
1,518
Attack
144.9
x1.2 Shadow
Defense
180.9
x0.83 Shadow
HP
60

You 1 shield, Rocket 0. Grunts never shield.

Best counters against Hex / Shadow Sneak

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Duskull
#PokemonMovesPowerWinsTimeResult
1
Shadow Cacturne
darkSucker Punch
darkPaybackdarkDark Pulse
10.000
100%4.0 s
0.0 charged
91% HP left on average
2
Galarian Moltres
darkSucker Punch
darkPaybackflyingBrave Bird
10.000
100%5.0 s
0.0 charged
95% HP left on average
3
Shadow Snorlax
ghostLick
groundEarthquakedragonOutrage
10.000
100%6.0 s
0.0 charged
96% HP left on average
4
Shadow Ursaring
ghostShadow Claw
fairyPlay RoughgrassTrailblaze
10.000
100%6.0 s
0.0 charged
91% HP left on average
5
Shadow Tyranitar
darkBite
darkCrunchrockStone Edge
10.000
100%6.0 s
0.0 charged
92% HP left on average
6
Shadow Exploud
ghostAstonish
darkCrunchfireFire Blast
10.000
100%6.0 s
0.0 charged
92% HP left on average
7
Shadow Staraptor
flyingGust
flyingBrave BirdflyingFly
10.000
100%6.0 s
0.0 charged
91% HP left on average
8
Galarian Weezing
fairyFairy Wind
darkBrutal SwingfireOverheat
10.000
100%4.5 s
1.0 charged
92% HP left on average
9
Shadow Galarian Weezing
fairyFairy Wind
darkBrutal SwingfireOverheat
10.000
100%4.5 s
1.0 charged
90% HP left on average
10
Alolan Muk
darkBite
darkDark PulsedarkBrutal Swing
10.000
100%5.0 s
1.0 charged
94% HP left on average
11
Shadow Alolan Muk
darkBite
darkDark PulsedarkBrutal Swing
10.000
100%5.0 s
1.0 charged
93% HP left on average
12
Tyranitar
darkBite
darkBrutal SwingdarkCrunch
10.000
100%5.0 s
1.0 charged
94% HP left on average
13
Zangoose
bugFury Cutter
darkNight SlashgroundDig
10.000
100%5.0 s
1.0 charged
92% HP left on average
14
Fearow
flyingPeck
flyingFlyflyingDrill Peck
10.000
100%5.5 s
1.0 charged
92% HP left on average
15
Zapdos
electricThunder Shock
electricZap CannonflyingDrill Peck
10.000
100%5.5 s
1.0 charged
90% HP left on average
16
Houndoom
fireIncinerate
darkFoul PlaydarkCrunch
10.000
100%5.5 s
1.0 charged
91% HP left on average
17
Kangaskhan
fightingLow Kick
darkCrunchgroundEarthquake
10.000
100%6.5 s
1.0 charged
94% HP left on average
18
Ursaring
ghostShadow Claw
fairyPlay RoughgrassTrailblaze
10.000
100%6.5 s
1.0 charged
93% HP left on average
19
Exploud
darkBite
darkCrunchfireFire Blast
10.000
100%6.5 s
1.0 charged
94% HP left on average
20
Snorlax
ghostLick
groundEarthquakedragonOutrage
10.000
100%8.0 s
1.0 charged
95% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.