Shadow Toucannon counters
normalflyingFlying-type Female Grunt · slot 3Grunt
CP
5,778
Attack
404.0
x1.2 Shadow
Defense
164.5
x0.83 Shadow
HP
124
You 2 shields, Rocket 0. Grunts never shield.
Best counters against Bullet Seed / Flash Cannon
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath dragonDraco MeteorelectricThunder Punch | 10.000 | 100% | 5.5 s 1.0 charged | 93% HP left on average | |
| 2 | dragonDragon Breath dragonDraco MeteorelectricThunder Punch | 10.000 | 100% | 5.5 s 1.0 charged | 91% HP left on average | |
| 3 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 10.000 | 100% | 6.5 s 1.0 charged | 90% HP left on average | |
| 4 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 10.000 | 100% | 7.0 s 1.0 charged | 90% HP left on average | |
| 5 | dragonDragon Breath rockStone EdgefireOverheat | 10.000 | 100% | 7.5 s 1.0 charged | 90% HP left on average | |
| 6 | electricThunder Shock rockRock SlideelectricThunderbolt | 9.714 | 100% | 5.5 s 1.0 charged | 90% HP left on average | |
| 7 | bugFury Cutter normalTechno Blast (Normal)steelMagnet Bomb | 8.625 | 100% | 7.5 s 1.0 charged | 88% HP left on average | |
| 8 | bugFury Cutter fireTechno Blast (Fire)steelMagnet Bomb | 8.625 | 100% | 7.5 s 1.0 charged | 88% HP left on average | |
| 9 | bugFury Cutter iceTechno Blast (Ice)iceIce Beam | 8.625 | 100% | 7.5 s 1.0 charged | 88% HP left on average | |
| 10 | bugFury Cutter waterTechno Blast (Water)steelMagnet Bomb | 8.625 | 100% | 7.5 s 1.0 charged | 88% HP left on average | |
| 11 | bugFury Cutter electricTechno Blast (Electric)electricZap Cannon | 8.625 | 100% | 7.5 s 1.0 charged | 88% HP left on average | |
| 12 | dragonDragon Tail dragonDraco MeteorflyingFly | 8.450 | 100% | 6.5 s 1.0 charged | 88% HP left on average | |
| 13 | dragonDragon Tail flyingDragon AscentdragonOutrage | 8.300 | 100% | 6.5 s 1.0 charged | 88% HP left on average | |
| 14 | flyingAir Slash steelIron HeadsteelHeavy Slam | 8.143 | 100% | 9.0 s 2.0 charged | 88% HP left on average | |
| 15 | flyingWing Attack fireOverheatrockAncient Power | 8.100 | 100% | 6.5 s 1.0 charged | 88% HP left on average | |
| 16 | fireIncinerate flyingBrave BirdfireSacred Fire++ | 7.952 | 100% | 8.0 s 2.0 charged | 87% HP left on average | |
| 17 | fireIncinerate flyingBrave BirdfireSacred Fire++ | 7.952 | 100% | 8.0 s 2.0 charged | 87% HP left on average | |
| 18 | dragonDragon Breath iceBlizzardiceGlaciate | 7.917 | 100% | 5.5 s 1.0 charged | 87% HP left on average | |
| 19 | flyingWing Attack rockAncient PowerflyingAerial Ace | 7.850 | 100% | 7.5 s 1.0 charged | 87% HP left on average | |
| 20 | dragonDragon Breath rockAncient PowerdragonDragon Claw | 7.786 | 100% | 6.5 s 1.0 charged | 87% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.