Shadow Scyther counters
bugflyingFlying-type Female Grunt ยท slot 2Grunt
CP
5,818
Attack
397.8
x1.2 Shadow
Defense
189.2
x0.83 Shadow
HP
113
You 1 shield, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock rockRock SlideelectricThunderbolt | 5.218 | 100% | 5.6 s 1.3 charged | 81% HP left on average | |
| 2 | rockRock Throw rockStone EdgesteelFlash Cannon | 4.933 | 100% | 6.1 s 0.3 charged | 79% HP left on average | |
| 3 | poisonAcid rockPower GemrockRock Slide | 4.351 | 100% | 6.6 s 1.6 charged | 77% HP left on average | |
| 4 | rockSmack Down rockMeteor BeamrockStone Edge | 4.144 | 100% | 5.9 s 0.3 charged | 75% HP left on average | |
| 5 | electricThunder Shock electricZap CannonrockAncient Power | 4.138 | 100% | 5.6 s 1.3 charged | 75% HP left on average | |
| 6 | steelMetal Claw steelBehemoth BashnormalGiga Impact | 4.099 | 100% | 7.8 s 1.6 charged | 72% HP left on average | |
| 7 | fairyFairy Wind flyingFlyfairyMoonblast | 3.976 | 100% | 5.6 s 1.3 charged | 72% HP left on average | |
| 8 | ghostShadow Claw rockRock SlidefireFire Punch | 3.938 | 100% | 5.6 s 1.3 charged | 64% HP left on average | |
| 9 | fireEmber fireHeat WavefireFlamethrower | 3.938 | 100% | 5.6 s 1.3 charged | 71% HP left on average | |
| 10 | dragonDragon Breath rockAncient PowerghostShadow Force | 3.920 | 100% | 6.6 s 1.6 charged | 72% HP left on average | |
| 11 | psychicPsycho Cut ghostShadow BallsteelFlash Cannon | 3.839 | 100% | 6.6 s 1.6 charged | 70% HP left on average | |
| 12 | fireEmber fireOverheatelectricWild Charge | 3.807 | 100% | 5.6 s 1.3 charged | 69% HP left on average | |
| 13 | ghostHex rockPower GemghostShadow Ball | 3.769 | 100% | 6.6 s 1.6 charged | 70% HP left on average | |
| 14 | ghostHex fireBlast BurnfireFlamethrower | 3.511 | 100% | 6.6 s 1.6 charged | 64% HP left on average | |
| 15 | flyingAir Slash flyingSky AttackflyingAir Cutter | 3.488 | 100% | 8.2 s 2.0 charged | 69% HP left on average | |
| 16 | rockSmack Down steelIron HeadnormalBody Slam | 3.455 | 100% | 8.2 s 2.0 charged | 69% HP left on average | |
| 17 | fireEmber rockRock SlidefireBlast Burn | 3.391 | 100% | 5.6 s 1.3 charged | 57% HP left on average | |
| 18 | fireFire Spin rockStone EdgefireFire Blast | 3.309 | 100% | 7.4 s 0.6 charged | 67% HP left on average | |
| 19 | flyingPeck rockAncient PowerfireFlamethrower | 3.264 | 100% | 6.6 s 1.6 charged | 64% HP left on average | |
| 20 | flyingWing Attack fireOverheatrockAncient Power | 3.262 | 100% | 6.6 s 1.6 charged | 63% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.