Shadow Swablu counters
normalflyingFlying-type Female Grunt ยท slot 1Grunt
CP
1,767
Attack
155.2
x1.2 Shadow
Defense
150.1
x0.83 Shadow
HP
86
You 1 shield, Rocket 0. Grunts never shield.
Best counters against Astonish / Ice Beam
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | rockSmack Down electricThunder PunchiceIce Punch | 10.000 | 100% | 7.5 s 0.0 charged | 91% HP left on average | |
| 2 | normalScratch electricThunder PunchnormalSwift | 10.000 | 100% | 5.0 s 1.0 charged | 93% HP left on average | |
| 3 | fightingLow Kick fightingSuperpowerdarkPayback | 10.000 | 100% | 5.5 s 1.0 charged | 93% HP left on average | |
| 4 | fightingLow Kick fightingSuperpowerdarkPayback | 10.000 | 100% | 5.5 s 1.0 charged | 91% HP left on average | |
| 5 | psychicPsywave fightingSuperpowernormalSkull Bash | 10.000 | 100% | 5.5 s 1.0 charged | 94% HP left on average | |
| 6 | rockRollout rockRock SlidenormalBody Slam | 10.000 | 100% | 6.5 s 1.0 charged | 90% HP left on average | |
| 7 | fightingCounter normalHyper BeamdarkNight Slash | 10.000 | 100% | 6.5 s 1.0 charged | 93% HP left on average | |
| 8 | normalTackle normalBody SlamdarkCrunch | 10.000 | 100% | 7.5 s 1.0 charged | 90% HP left on average | |
| 9 | normalTackle electricThunderboltnormalBody Slam | 10.000 | 100% | 7.5 s 1.0 charged | 91% HP left on average | |
| 10 | flyingPeck flyingBeak BlastflyingDrill Peck | 9.933 | 100% | 5.5 s 1.0 charged | 90% HP left on average | |
| 11 | dragonDragon Breath dragonOutragenormalSwift | 9.800 | 100% | 5.0 s 1.0 charged | 90% HP left on average | |
| 12 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 9.722 | 100% | 5.0 s 1.0 charged | 90% HP left on average | |
| 13 | normalTackle normalBody SlamgrassTrailblaze | 9.700 | 100% | 7.5 s 1.0 charged | 90% HP left on average | |
| 14 | normalQuick Attack normalHyper BeamnormalHyper Fang | 9.533 | 100% | 9.0 s 1.0 charged | 90% HP left on average | |
| 15 | normalTackle normalBody SlamgrassTrailblaze | 9.400 | 100% | 7.5 s 1.0 charged | 89% HP left on average | |
| 16 | normalTackle grassEnergy BallgrassSeed Bomb | 9.188 | 100% | 7.5 s 1.0 charged | 89% HP left on average | |
| 17 | normalTackle normalBody SlampoisonGunk Shot | 9.167 | 100% | 7.5 s 1.0 charged | 89% HP left on average | |
| 18 | fightingLow Kick dragonOutragedarkCrunch | 9.050 | 100% | 7.5 s 1.0 charged | 89% HP left on average | |
| 19 | normalQuick Attack normalHyper BeamdarkCrunch | 8.938 | 100% | 6.5 s 1.0 charged | 89% HP left on average | |
| 20 | normalYawn normalHyper BeamnormalBody Slam | 8.720 | 100% | 8.5 s 1.0 charged | 89% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.