Shadow Magmortar counters
fireFire-type Female Grunt · slot 3Grunt
CP
6,723
Attack
447.2
x1.2 Shadow
Defense
191.2
x0.83 Shadow
HP
118
You 2 shields, Rocket 0. Grunts never shield.
Best counters against Karate Chop / Brick Break
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 6.063 | 100% | 5.0 s 1.0 charged | 84% HP left on average | |
| 2 | dragonDragon Breath psychicMist BallfightingAura Sphere | 5.548 | 100% | 5.5 s 2.0 charged | 82% HP left on average | |
| 3 | ghostHex ghostShadow BalldarkDark Pulse | 5.462 | 100% | 6.5 s 2.0 charged | 82% HP left on average | |
| 4 | ghostShadow Claw ghostShadow BallpsychicFuture Sight | 5.318 | 100% | 7.5 s 2.0 charged | 81% HP left on average | |
| 5 | flyingWing Attack rockAncient PowerflyingFly | 5.167 | 100% | 6.5 s 2.0 charged | 81% HP left on average | |
| 6 | ghostAstonish fireMind BlownfireOverheat | 5.038 | 100% | 6.5 s 2.0 charged | 80% HP left on average | |
| 7 | dragonDragon Breath psychicLuster PurgefightingAura Sphere | 4.778 | 100% | 5.5 s 2.0 charged | 79% HP left on average | |
| 8 | waterWaterfall waterHydro CannonwaterSparkling Aria | 4.778 | 100% | 6.5 s 2.0 charged | 79% HP left on average | |
| 9 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 4.750 | 100% | 5.0 s 1.0 charged | 79% HP left on average | |
| 10 | dragonDragon Tail flyingDragon AscentdragonOutrage | 4.659 | 100% | 6.5 s 2.0 charged | 79% HP left on average | |
| 11 | poisonPoison Jab waterAqua TailpoisonSludge Bomb | 4.581 | 100% | 5.5 s 2.0 charged | 78% HP left on average | |
| 12 | dragonDragon Tail groundEarth PowerwaterHydro Pump | 4.565 | 100% | 8.5 s 2.0 charged | 78% HP left on average | |
| 13 | ghostShadow Claw waterAqua JetwaterLiquidation | 4.556 | 100% | 5.5 s 2.0 charged | 78% HP left on average | |
| 14 | groundSand Attack groundEarthquakegroundSand Tomb | 4.556 | 100% | 7.0 s 2.0 charged | 78% HP left on average | |
| 15 | electricThunder Shock electricZap CannonrockAncient Power | 4.537 | 100% | 5.5 s 2.0 charged | 78% HP left on average | |
| 16 | flyingWing Attack rockAncient PowerflyingFly | 4.537 | 100% | 6.5 s 2.0 charged | 78% HP left on average | |
| 17 | psychicPsycho Cut ghostMoongeist BeamdragonOutrage | 4.500 | 100% | 7.5 s 2.0 charged | 78% HP left on average | |
| 18 | psychicConfusion normalHyper BeampsychicPsyshock | 4.370 | 100% | 6.5 s 2.0 charged | 77% HP left on average | |
| 19 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 4.275 | 100% | 5.0 s 1.0 charged | 77% HP left on average | |
| 20 | waterWaterfall waterSurfwaterAqua Tail | 4.217 | 100% | 6.5 s 2.0 charged | 76% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.