Shadow Magmortar counters
fireFire-type Female Grunt ยท slot 3Grunt
CP
6,723
Attack
447.2
x1.2 Shadow
Defense
191.2
x0.83 Shadow
HP
118
You 2 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Tail groundEarth PowerwaterHydro Pump | 5.342 | 100% | 8.2 s 1.7 charged | 72% HP left on average | |
| 2 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 5.072 | 100% | 5.0 s 1.0 charged | 80% HP left on average | |
| 3 | ghostShadow Claw ghostShadow ForcedragonDragon Claw | 4.948 | 100% | 7.5 s 1.6 charged | 77% HP left on average | |
| 4 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 4.948 | 100% | 7.5 s 1.6 charged | 77% HP left on average | |
| 5 | dragonDragon Breath ghostShadow ForcerockAncient Power | 4.907 | 100% | 9.3 s 1.7 charged | 76% HP left on average | |
| 6 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 4.842 | 100% | 5.0 s 1.0 charged | 79% HP left on average | |
| 7 | darkBite groundEarthquakegroundBulldoze | 4.772 | 100% | 7.8 s 1.6 charged | 77% HP left on average | |
| 8 | dragonDragon Breath psychicLuster PurgefightingAura Sphere | 4.487 | 100% | 6.1 s 1.2 charged | 77% HP left on average | |
| 9 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 4.087 | 100% | 6.5 s 1.5 charged | 73% HP left on average | |
| 10 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 4.035 | 100% | 5.0 s 1.0 charged | 75% HP left on average | |
| 11 | groundMud Shot groundEarthquakegroundSand Tomb | 3.898 | 100% | 5.5 s 1.2 charged | 74% HP left on average | |
| 12 | dragonDragon Breath rockStone EdgedragonDraco Meteor | 3.553 | 100% | 7.7 s 1.6 charged | 70% HP left on average | |
| 13 | dragonDragon Breath psychicLuster PurgefightingAura Sphere | 3.532 | 100% | 5.5 s 1.2 charged | 71% HP left on average | |
| 14 | darkBite groundEarthquakegroundBulldoze | 3.482 | 100% | 7.8 s 1.6 charged | 71% HP left on average | |
| 15 | poisonAcid rockPower GemrockRock Slide | 3.448 | 100% | 6.5 s 1.5 charged | 71% HP left on average | |
| 16 | fightingLow Kick waterAqua JetwaterHydro Pump | 3.328 | 100% | 5.5 s 1.2 charged | 70% HP left on average | |
| 17 | waterWater Gun dragonDraco MeteorwaterAqua Tail | 3.233 | 100% | 7.3 s 1.5 charged | 69% HP left on average | |
| 18 | waterWaterfall waterSurfwaterAqua Tail | 3.132 | 100% | 6.5 s 1.5 charged | 68% HP left on average | |
| 19 | waterWaterfall waterHydro PumpwaterSurf | 3.096 | 100% | 8.1 s 1.7 charged | 68% HP left on average | |
| 20 | waterWater Gun waterHydro PumpwaterAqua Tail | 3.049 | 100% | 7.9 s 1.6 charged | 59% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.