Shadow Magmortar counters
fireFire-type Female Grunt ยท slot 3Grunt
CP
6,723
Attack
447.2
x1.2 Shadow
Defense
191.2
x0.83 Shadow
HP
118
You 0 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 5.072 | 100% | 5.0 s 1.0 charged | 80% HP left on average | |
| 2 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 4.842 | 100% | 5.0 s 1.0 charged | 79% HP left on average | |
| 3 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 4.035 | 100% | 5.0 s 1.0 charged | 75% HP left on average | |
| 4 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 3.680 | 100% | 5.8 s 1.2 charged | 68% HP left on average | |
| 5 | dragonDragon Breath psychicMist BallfightingAura Sphere | 3.376 | 100% | 5.5 s 1.2 charged | 65% HP left on average | |
| 6 | dragonDragon Breath psychicLuster PurgefightingAura Sphere | 3.284 | 90% | 6.2 s 1.3 charged | 60% HP left on average | |
| 7 | darkBite groundEarthquakegroundBulldoze | 3.170 | 100% | 7.8 s 1.6 charged | 60% HP left on average | |
| 8 | dragonDragon Tail groundEarth PowerwaterHydro Pump | 3.074 | 100% | 8.1 s 1.7 charged | 55% HP left on average | |
| 9 | dragonDragon Breath psychicLuster PurgefightingAura Sphere | 2.985 | 100% | 5.5 s 1.2 charged | 61% HP left on average | |
| 10 | fightingLow Kick waterAqua JetwaterHydro Pump | 2.915 | 100% | 5.5 s 1.2 charged | 59% HP left on average | |
| 11 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 2.837 | 100% | 7.5 s 1.6 charged | 54% HP left on average | |
| 12 | ghostShadow Claw ghostShadow ForcedragonDragon Claw | 2.832 | 100% | 7.5 s 1.6 charged | 53% HP left on average | |
| 13 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 2.806 | 90% | 6.5 s 1.4 charged | 54% HP left on average | |
| 14 | ghostShadow Claw ghostShadow BallpsychicFuture Sight | 2.761 | 90% | 7.4 s 1.5 charged | 45% HP left on average | |
| 15 | dragonDragon Breath ghostShadow ForcerockAncient Power | 2.735 | 100% | 9.3 s 1.7 charged | 51% HP left on average | |
| 16 | dragonDragon Tail groundEarth PowerwaterHydro Pump | 2.466 | 100% | 8.1 s 1.7 charged | 46% HP left on average | |
| 17 | dragonDragon Breath rockStone EdgedragonDraco Meteor | 2.280 | 80% | 7.6 s 1.4 charged | 41% HP left on average | |
| 18 | poisonAcid rockPower GemrockRock Slide | 2.257 | 90% | 6.5 s 1.4 charged | 46% HP left on average | |
| 19 | electricThunder Shock electricZap CannonrockAncient Power | 2.251 | 90% | 5.5 s 1.1 charged | 47% HP left on average | |
| 20 | ghostHex electricWild ChargeghostShadow Ball | 2.184 | 80% | 6.5 s 1.3 charged | 41% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.