Shadow Delphox counters
firepsychicFire-type Female Grunt ยท slot 3Grunt
CP
6,571
Attack
418.4
x1.2 Shadow
Defense
208.7
x0.83 Shadow
HP
118
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 18 (averaged)Scratch / PsychicFire Spin / PsychicZen Headbutt / PsychicScratch / FlamethrowerFire Spin / FlamethrowerZen Headbutt / FlamethrowerScratch / Flame ChargeFire Spin / Flame ChargeZen Headbutt / Flame ChargeScratch / Fire BlastFire Spin / Fire BlastZen Headbutt / Fire BlastScratch / Mystical FireFire Spin / Mystical FireZen Headbutt / Mystical FireScratch / PsyshockFire Spin / PsyshockZen Headbutt / Psyshock
Best counters against Scratch / Mystical Fire
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | darkBite rockStone EdgedarkBrutal Swing | 5.583 | 100% | 5.0 s 1.0 charged | 82% HP left on average | |
| 2 | normalLock-On rockStone EdgegroundEarthquake | 5.212 | 100% | 6.0 s 1.0 charged | 81% HP left on average | |
| 3 | darkSucker Punch ghostShadow BallghostShadow Punch | 4.733 | 100% | 5.5 s 1.0 charged | 79% HP left on average | |
| 4 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 3.800 | 100% | 5.0 s 1.0 charged | 74% HP left on average | |
| 5 | ghostHex ghostShadow BallghostShadow Sneak | 3.649 | 100% | 6.5 s 2.0 charged | 73% HP left on average | |
| 6 | bugFury Cutter darkNight SlashbugX-Scissor | 3.583 | 100% | 5.0 s 1.0 charged | 72% HP left on average | |
| 7 | darkSucker Punch ghostShadow BallghostShadow Punch | 3.550 | 100% | 5.5 s 1.0 charged | 72% HP left on average | |
| 8 | bugFury Cutter rockStone EdgewaterAqua Jet | 3.550 | 100% | 5.5 s 1.0 charged | 72% HP left on average | |
| 9 | darkBite darkDark PulsedarkBrutal Swing | 3.500 | 100% | 5.0 s 1.0 charged | 71% HP left on average | |
| 10 | ghostShadow Claw ghostShadow BalldarkFoul Play | 3.375 | 100% | 5.5 s 1.0 charged | 70% HP left on average | |
| 11 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 3.167 | 100% | 5.0 s 1.0 charged | 68% HP left on average | |
| 12 | darkBite darkDark PulsedarkBrutal Swing | 3.000 | 100% | 5.0 s 1.0 charged | 67% HP left on average | |
| 13 | dragonDragon Breath dragonGlaive RushdragonOutrage | 2.929 | 100% | 5.5 s 1.0 charged | 66% HP left on average | |
| 14 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 2.714 | 100% | 5.0 s 1.0 charged | 63% HP left on average | |
| 15 | electricThunder Shock electricZap CannonrockAncient Power | 2.657 | 100% | 5.5 s 1.0 charged | 62% HP left on average | |
| 16 | bugFury Cutter darkNight SlashbugX-Scissor | 2.617 | 100% | 6.5 s 1.0 charged | 62% HP left on average | |
| 17 | ghostShadow Claw ghostShadow ForceghostShadow Sneak | 2.535 | 100% | 8.0 s 2.0 charged | 61% HP left on average | |
| 18 | electricThunder Shock electricWild ChargeelectricThunder | 2.343 | 100% | 5.5 s 1.0 charged | 57% HP left on average | |
| 19 | poisonPoison Jab rockStone EdgedarkBrutal Swing | 2.311 | 100% | 5.5 s 1.0 charged | 57% HP left on average | |
| 20 | electricThunder Shock electricWild ChargeelectricThunder | 2.050 | 100% | 5.5 s 1.0 charged | 51% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.