Shadow Delphox counters
firepsychicFire-type Female Grunt ยท slot 3Grunt
CP
6,571
Attack
418.4
x1.2 Shadow
Defense
208.7
x0.83 Shadow
HP
118
You 1 shield, Rocket 0. Grunts never shield.
Its movesetAny of 18 (averaged)Scratch / PsychicFire Spin / PsychicZen Headbutt / PsychicScratch / FlamethrowerFire Spin / FlamethrowerZen Headbutt / FlamethrowerScratch / Flame ChargeFire Spin / Flame ChargeZen Headbutt / Flame ChargeScratch / Fire BlastFire Spin / Fire BlastZen Headbutt / Fire BlastScratch / Mystical FireFire Spin / Mystical FireZen Headbutt / Mystical FireScratch / PsyshockFire Spin / PsyshockZen Headbutt / Psyshock
Best counters against Scratch / Flame Charge
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | ghostHex ghostShadow BallrockPower Gem | 6.583 | 100% | 6.5 s 1.0 charged | 85% HP left on average | |
| 2 | psychicPsycho Cut ghostMoongeist BeamdarkDark Pulse | 5.233 | 100% | 5.5 s 1.0 charged | 81% HP left on average | |
| 3 | psychicPsycho Cut ghostShadow BallsteelFlash Cannon | 5.167 | 100% | 6.5 s 1.0 charged | 81% HP left on average | |
| 4 | ghostShadow Claw ghostShadow BallpsychicFuture Sight | 5.100 | 100% | 8.0 s 2.0 charged | 80% HP left on average | |
| 5 | ghostHex ghostShadow BalldarkCrunch | 5.000 | 100% | 6.5 s 1.0 charged | 80% HP left on average | |
| 6 | fightingLow Kick ghostShadow BallghostRage Fist | 4.700 | 100% | 8.0 s 2.0 charged | 79% HP left on average | |
| 7 | ghostShadow Claw rockRock SlidefightingClose Combat | 4.500 | 100% | 6.5 s 1.0 charged | 78% HP left on average | |
| 8 | ghostHex ghostShadow BallwaterSurf | 4.375 | 100% | 8.0 s 2.0 charged | 77% HP left on average | |
| 9 | ghostHex ghostPoltergeistghostShadow Ball | 4.333 | 100% | 6.5 s 1.0 charged | 77% HP left on average | |
| 10 | ghostHex ghostPoltergeistghostShadow Ball | 4.306 | 100% | 6.5 s 1.0 charged | 77% HP left on average | |
| 11 | ghostAstonish ghostShadow SneakghostSpirit Shackle | 4.083 | 100% | 6.5 s 1.0 charged | 76% HP left on average | |
| 12 | ghostHex ghostShadow BallghostOminous Wind | 3.983 | 100% | 6.5 s 1.0 charged | 75% HP left on average | |
| 13 | ghostHex ghostPoltergeistghostShadow Ball | 3.972 | 100% | 6.5 s 1.0 charged | 75% HP left on average | |
| 14 | fireEmber ghostShadow BallfireHeat Wave | 3.972 | 100% | 6.5 s 1.0 charged | 75% HP left on average | |
| 15 | psychicPsycho Cut darkDark PulsedragonOutrage | 3.925 | 100% | 5.5 s 1.0 charged | 75% HP left on average | |
| 16 | ghostHex ghostShadow BallghostNight Shade | 3.889 | 100% | 6.5 s 1.0 charged | 74% HP left on average | |
| 17 | ghostShadow Claw ghostShadow BalldarkFoul Play | 3.875 | 100% | 5.5 s 1.0 charged | 74% HP left on average | |
| 18 | poisonAcid rockPower GemrockRock Slide | 3.875 | 100% | 6.5 s 1.0 charged | 74% HP left on average | |
| 19 | groundSand Attack ghostShadow BallgroundEarth Power | 3.875 | 100% | 7.0 s 2.0 charged | 74% HP left on average | |
| 20 | ghostAstonish ghostShadow BalldarkBrutal Swing | 3.778 | 100% | 6.5 s 1.0 charged | 74% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.