Shadow Delphox counters
firepsychicFire-type Female Grunt · slot 3Grunt
CP
6,571
Attack
418.4
x1.2 Shadow
Defense
208.7
x0.83 Shadow
HP
118
You 1 shield, Rocket 0. Grunts never shield.
Its movesetAny of 18 (averaged)Scratch / PsychicFire Spin / PsychicZen Headbutt / PsychicScratch / FlamethrowerFire Spin / FlamethrowerZen Headbutt / FlamethrowerScratch / Flame ChargeFire Spin / Flame ChargeZen Headbutt / Flame ChargeScratch / Fire BlastFire Spin / Fire BlastZen Headbutt / Fire BlastScratch / Mystical FireFire Spin / Mystical FireZen Headbutt / Mystical FireScratch / PsyshockFire Spin / PsyshockZen Headbutt / Psyshock
Best counters against Fire Spin / Psyshock
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 4.967 | 100% | 6.0 s 1.0 charged | 80% HP left on average | |
| 2 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 4.967 | 100% | 6.0 s 1.0 charged | 80% HP left on average | |
| 3 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 4.139 | 100% | 5.0 s 1.0 charged | 76% HP left on average | |
| 4 | dragonDragon Breath rockStone EdgedarkCrunch | 3.556 | 100% | 6.5 s 2.0 charged | 72% HP left on average | |
| 5 | dragonDragon Tail groundEarthquakegroundBulldoze | 3.430 | 100% | 9.0 s 2.0 charged | 71% HP left on average | |
| 6 | rockSmack Down rockRock SliderockRock Blast | 3.357 | 100% | 9.0 s 2.0 charged | 70% HP left on average | |
| 7 | ghostShadow Claw ghostShadow ForceghostShadow Sneak | 3.354 | 100% | 7.5 s 2.0 charged | 70% HP left on average | |
| 8 | darkSnarl rockRock SlidedarkCrunch | 3.189 | 100% | 6.5 s 2.0 charged | 69% HP left on average | |
| 9 | waterWater Gun waterSurfwaterLiquidation | 3.133 | 100% | 8.5 s 2.0 charged | 68% HP left on average | |
| 10 | dragonDragon Tail groundEarthquakegroundBulldoze | 3.033 | 100% | 7.5 s 2.0 charged | 67% HP left on average | |
| 11 | waterWater Gun waterHydro PumprockRock Slide | 3.022 | 100% | 8.5 s 2.0 charged | 67% HP left on average | |
| 12 | dragonDragon Breath rockStone EdgedarkCrunch | 3.019 | 100% | 6.5 s 2.0 charged | 67% HP left on average | |
| 13 | waterWaterfall waterHydro PumpwaterSurf | 2.951 | 100% | 7.5 s 2.0 charged | 66% HP left on average | |
| 14 | normalTake Down waterHydro PumpwaterScald | 2.922 | 100% | 9.0 s 2.0 charged | 66% HP left on average | |
| 15 | waterWaterfall waterHydro PumpwaterSurf | 2.918 | 100% | 7.5 s 2.0 charged | 66% HP left on average | |
| 16 | poisonPoison Jab dragonDynamax CannondragonDragon Pulse | 2.836 | 100% | 7.5 s 2.0 charged | 65% HP left on average | |
| 17 | ghostShadow Claw ghostShadow ForceghostShadow Sneak | 2.831 | 100% | 7.5 s 2.0 charged | 65% HP left on average | |
| 18 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 2.831 | 100% | 7.5 s 2.0 charged | 65% HP left on average | |
| 19 | poisonAcid rockPower GemrockRock Slide | 2.696 | 100% | 6.5 s 2.0 charged | 63% HP left on average | |
| 20 | groundMud-Slap rockRock WreckergroundEarthquake | 2.658 | 100% | 7.5 s 2.0 charged | 62% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.