Shadow Magmar counters
fireFire-type Female Grunt ยท slot 2Grunt
CP
5,151
Attack
377.3
x1.2 Shadow
Defense
172.7
x0.83 Shadow
HP
107
You 0 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath dragonDraco MeteorwaterAqua Tail | 7.971 | 100% | 5.0 s 1.0 charged | 87% HP left on average | |
| 2 | dragonDragon Tail waterSurfwaterAqua Tail | 7.881 | 100% | 5.0 s 1.0 charged | 87% HP left on average | |
| 3 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 7.672 | 100% | 5.0 s 1.0 charged | 87% HP left on average | |
| 4 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 7.672 | 100% | 5.0 s 1.0 charged | 87% HP left on average | |
| 5 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 7.137 | 100% | 5.0 s 1.0 charged | 84% HP left on average | |
| 6 | ghostShadow Claw ghostShadow ForcerockAncient Power | 5.770 | 100% | 6.5 s 1.5 charged | 73% HP left on average | |
| 7 | dragonDragon Breath psychicLuster PurgefightingAura Sphere | 5.613 | 100% | 5.5 s 1.3 charged | 75% HP left on average | |
| 8 | ghostShadow Claw ghostShadow ForcerockAncient Power | 5.215 | 100% | 6.5 s 1.5 charged | 67% HP left on average | |
| 9 | fireIncinerate psychicPsyshockfireHeat Wave | 4.858 | 100% | 5.5 s 1.3 charged | 72% HP left on average | |
| 10 | dragonDragon Breath psychicLuster PurgefightingAura Sphere | 4.677 | 100% | 5.5 s 1.3 charged | 70% HP left on average | |
| 11 | fightingLow Kick waterAqua JetwaterHydro Pump | 4.329 | 100% | 5.5 s 1.3 charged | 70% HP left on average | |
| 12 | ghostHex ghostShadow BallfireBlast Burn | 4.153 | 75% | 6.5 s 1.3 charged | 55% HP left on average | |
| 13 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 4.137 | 100% | 6.0 s 1.3 charged | 59% HP left on average | |
| 14 | psychicConfusion psychicPsyshockfightingFocus Blast | 3.993 | 75% | 6.5 s 1.3 charged | 56% HP left on average | |
| 15 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 3.967 | 75% | 6.5 s 1.3 charged | 56% HP left on average | |
| 16 | groundMud Shot rockStone EdgewaterAqua Jet | 3.825 | 100% | 5.5 s 1.3 charged | 60% HP left on average | |
| 17 | darkBite groundEarthquakegroundBulldoze | 3.813 | 100% | 7.8 s 1.8 charged | 65% HP left on average | |
| 18 | groundMud Shot rockStone EdgewaterAqua Jet | 3.549 | 88% | 5.5 s 1.1 charged | 53% HP left on average | |
| 19 | poisonAcid rockPower GemrockRock Slide | 3.530 | 75% | 6.5 s 1.3 charged | 54% HP left on average | |
| 20 | waterWater Gun waterHydro PumpwaterAqua Tail | 3.457 | 75% | 6.6 s 1.3 charged | 51% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.