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PoGoBud
Raid Hour · YveltalNext · 1d 2h

Shadow Magmar counters

fireFire-type Female Grunt · slot 2Grunt
CP
5,151
Attack
377.3
x1.2 Shadow
Defense
172.7
x0.83 Shadow
HP
107

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Ember / Scorching Sands

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Magmar
#PokemonMovesPowerWinsTimeResult
1
Palkia
dragonDragon Breath
waterHydro PumpwaterAqua Tail
10.000
100%5.0 s
1.0 charged
93% HP left on average
2
Shadow Palkia
dragonDragon Breath
waterHydro PumpwaterAqua Tail
10.000
100%5.0 s
1.0 charged
90% HP left on average
3
Palkia (Origin)
dragonDragon Breath
waterHydro PumpwaterAqua Tail
10.000
100%5.0 s
1.0 charged
93% HP left on average
4
Latios
dragonDragon Breath
psychicLuster PurgefightingAura Sphere
6.680
100%5.5 s
1.0 charged
85% HP left on average
5
Keldeo
fightingLow Kick
waterAqua JetwaterHydro Pump
6.067
100%5.5 s
1.0 charged
84% HP left on average
6
Shadow Latios
dragonDragon Breath
psychicLuster PurgefightingAura Sphere
5.567
100%5.5 s
1.0 charged
82% HP left on average
7
Shadow Kyogre
waterWaterfall
waterOrigin PulsewaterHydro Pump
4.972
100%6.0 s
0.0 charged
80% HP left on average
8
Shadow Charizard
flyingWing Attack
flyingAir CutterfireOverheat
4.657
100%5.5 s
1.0 charged
79% HP left on average
9
Shadow Delphox
normalScratch
psychicPsyshockfireBlast Burn
4.543
100%5.5 s
1.0 charged
78% HP left on average
10
Rapidash
fightingLow Kick
groundDrill RungroundScorching Sands
4.143
100%5.5 s
1.0 charged
76% HP left on average
11
Zapdos
electricThunder Shock
electricZap CannonrockAncient Power
4.000
100%5.5 s
1.0 charged
75% HP left on average
12
Baxcalibur
dragonDragon Breath
dragonGlaive RushdragonOutrage
3.960
100%5.5 s
1.0 charged
75% HP left on average
13
Bewear
fightingLow Kick
fightingSuperpowerdarkPayback
3.733
100%5.5 s
1.0 charged
73% HP left on average
14
Shadow Fraxure
dragonDragon Tail
waterAqua TaildragonDragon Claw
3.650
100%5.0 s
1.0 charged
73% HP left on average
15
Shadow Rapidash
fightingLow Kick
groundDrill RungroundScorching Sands
3.625
100%5.5 s
1.0 charged
72% HP left on average
16
Shadow Houndoom
fireIncinerate
darkFoul PlaydarkCrunch
3.533
100%5.5 s
1.0 charged
72% HP left on average
17
Overqwil
poisonPoison Jab
waterAqua TaildarkDark Pulse
3.460
100%5.5 s
1.0 charged
71% HP left on average
18
Shadow Zapdos
electricThunder Shock
electricZap CannonrockAncient Power
3.273
100%5.5 s
1.0 charged
69% HP left on average
19
Melmetal
electricThunder Shock
rockRock SlidefightingSuperpower
3.243
100%5.5 s
1.0 charged
69% HP left on average
20
Shadow Bewear
fightingLow Kick
fightingSuperpowerdarkPayback
3.200
100%5.5 s
1.0 charged
69% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.