Shadow Magmar counters
fireFire-type Female Grunt · slot 2Grunt
CP
5,151
Attack
377.3
x1.2 Shadow
Defense
172.7
x0.83 Shadow
HP
107
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Karate Chop / Flamethrower
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath ghostShadow ForcerockAncient Power | 9.083 | 100% | 6.5 s 1.0 charged | 89% HP left on average | |
| 2 | flyingPeck rockAncient PowerfightingAura Sphere | 6.458 | 100% | 6.5 s 1.0 charged | 85% HP left on average | |
| 3 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 6.036 | 100% | 5.0 s 1.0 charged | 83% HP left on average | |
| 4 | ghostHex ghostShadow BallfireBlast Burn | 6.000 | 100% | 6.5 s 1.0 charged | 83% HP left on average | |
| 5 | psychicConfusion psychicPsyshockpsychicFuture Sight | 5.667 | 100% | 6.5 s 1.0 charged | 82% HP left on average | |
| 6 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 5.281 | 100% | 5.0 s 1.0 charged | 81% HP left on average | |
| 7 | flyingWing Attack rockAncient PowerflyingAerial Ace | 5.233 | 100% | 6.5 s 1.0 charged | 81% HP left on average | |
| 8 | dragonDragon Breath psychicLuster PurgefightingAura Sphere | 4.967 | 100% | 5.5 s 1.0 charged | 80% HP left on average | |
| 9 | poisonPoison Jab waterAqua TailpoisonSludge Bomb | 4.960 | 100% | 5.5 s 1.0 charged | 80% HP left on average | |
| 10 | psychicConfusion psychicPsyshockpsychicPsychic | 4.958 | 100% | 6.5 s 1.0 charged | 80% HP left on average | |
| 11 | psychicConfusion psychicPsyshockfightingFocus Blast | 4.861 | 100% | 6.5 s 1.0 charged | 79% HP left on average | |
| 12 | ghostShadow Claw waterAqua JetwaterLiquidation | 4.767 | 100% | 5.5 s 1.0 charged | 79% HP left on average | |
| 13 | ghostShadow Claw ghostShadow BallghostShadow Sneak | 4.680 | 100% | 9.0 s 2.0 charged | 79% HP left on average | |
| 14 | ghostHex electricWild ChargeghostShadow Ball | 4.667 | 100% | 6.5 s 1.0 charged | 79% HP left on average | |
| 15 | electricThunder Shock electricZap CannonrockAncient Power | 4.629 | 100% | 5.5 s 1.0 charged | 78% HP left on average | |
| 16 | fireIncinerate ghostShadow BallfireMind Blown | 4.560 | 100% | 5.5 s 1.0 charged | 78% HP left on average | |
| 17 | fairyGeomancy fightingClose CombatnormalGiga Impact | 4.524 | 100% | 6.5 s 1.0 charged | 78% HP left on average | |
| 18 | dragonDragon Breath psychicLuster PurgefightingAura Sphere | 4.257 | 100% | 5.5 s 1.0 charged | 77% HP left on average | |
| 19 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 4.139 | 100% | 5.0 s 1.0 charged | 76% HP left on average | |
| 20 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 4.139 | 100% | 5.0 s 1.0 charged | 76% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.