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PoGoBud
Raid Hour · YveltalNext · 1d 0h

Shadow Magmar counters

fireFire-type Female Grunt · slot 2Grunt
CP
5,151
Attack
377.3
x1.2 Shadow
Defense
172.7
x0.83 Shadow
HP
107

You 2 shields, Rocket 0. Grunts never shield.

Best counters against Karate Chop / Fire Punch

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Magmar
#PokemonMovesPowerWinsTimeResult
1
Shadow Giratina (Altered)
ghostShadow Claw
ghostShadow ForcerockAncient Power
10.000
100%6.5 s
2.0 charged
90% HP left on average
2
Lunala
ghostShadow Claw
ghostShadow BallpsychicFuture Sight
10.000
100%7.5 s
2.0 charged
91% HP left on average
3
Giratina (Origin)
ghostShadow Claw
ghostShadow ForceghostShadow Ball
8.720
100%7.5 s
2.0 charged
89% HP left on average
4
Giratina (Altered)
dragonDragon Breath
ghostShadow ForcedragonDragon Claw
8.720
100%8.0 s
2.0 charged
89% HP left on average
5
Lugia
dragonDragon Tail
groundEarth PowerwaterHydro Pump
8.273
100%8.5 s
2.0 charged
88% HP left on average
6
Shadow Lugia
dragonDragon Tail
groundEarth PowerwaterHydro Pump
8.273
100%8.5 s
2.0 charged
88% HP left on average
7
Necrozma (Dawn Wings)
psychicPsycho Cut
ghostMoongeist BeamdragonOutrage
8.263
100%7.5 s
2.0 charged
88% HP left on average
8
Galarian Articuno
psychicPsycho Cut
flyingBrave BirdrockAncient Power
7.714
100%5.5 s
2.0 charged
87% HP left on average
9
Marshadow
ghostShadow Claw
fightingClose CombatrockRock Slide
7.714
100%6.5 s
2.0 charged
87% HP left on average
10
Shadow Drifblim
ghostHex
ghostShadow BallghostOminous Wind
7.710
100%6.5 s
2.0 charged
87% HP left on average
11
Togekiss
flyingPeck
rockAncient PowerfightingAura Sphere
7.381
100%6.5 s
2.0 charged
86% HP left on average
12
Annihilape
fightingLow Kick
fightingClose CombatghostShadow Ball
7.231
100%6.5 s
2.0 charged
86% HP left on average
13
Shadow Annihilape
fightingLow Kick
fightingClose CombatghostShadow Ball
7.231
100%6.5 s
2.0 charged
86% HP left on average
14
Skeledirge
ghostHex
ghostShadow BallfireBlast Burn
6.923
100%6.5 s
2.0 charged
86% HP left on average
15
Ceruledge
fireEmber
ghostShadow BallfireHeat Wave
6.810
100%6.5 s
2.0 charged
85% HP left on average
16
Drifblim
ghostAstonish
ghostShadow BallghostOminous Wind
6.639
100%8.5 s
2.0 charged
85% HP left on average
17
Gengar
ghostShadow Claw
ghostShadow BallpoisonSludge Wave
6.526
100%7.5 s
2.0 charged
85% HP left on average
18
Tapu Lele
psychicConfusion
psychicPsyshockpsychicFuture Sight
6.476
100%6.5 s
2.0 charged
85% HP left on average
19
Hoopa
psychicConfusion
ghostShadow BallpsychicPsychic
6.227
100%8.5 s
2.0 charged
84% HP left on average
20
Yanmega
flyingWing Attack
rockAncient PowerflyingAerial Ace
6.038
100%6.5 s
2.0 charged
83% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.