Shadow Magmar counters
fireFire-type Female Grunt · slot 2Grunt
CP
5,151
Attack
377.3
x1.2 Shadow
Defense
172.7
x0.83 Shadow
HP
107
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Karate Chop / Fire Punch
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 6.036 | 100% | 5.0 s 1.0 charged | 83% HP left on average | |
| 2 | ghostShadow Claw ghostShadow BallghostShadow Sneak | 4.680 | 100% | 9.0 s 2.0 charged | 79% HP left on average | |
| 3 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 4.139 | 100% | 5.0 s 1.0 charged | 76% HP left on average | |
| 4 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 4.139 | 100% | 5.0 s 1.0 charged | 76% HP left on average | |
| 5 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 3.386 | 100% | 5.0 s 1.0 charged | 70% HP left on average | |
| 6 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 2.180 | 100% | 8.0 s 2.0 charged | 54% HP left on average | |
| 7 | darkBite groundEarthquakegroundBulldoze | 2.077 | 100% | 8.0 s 2.0 charged | 52% HP left on average | |
| 8 | ghostShadow Claw ghostShadow ForcerockAncient Power | 1.964 | 100% | 6.5 s 2.0 charged | 49% HP left on average | |
| 9 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 1.912 | 100% | 7.5 s 2.0 charged | 48% HP left on average | |
| 10 | dragonDragon Tail waterAqua TaildragonDragon Claw | 1.819 | 100% | 5.0 s 1.0 charged | 45% HP left on average | |
| 11 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 1.683 | 100% | 6.5 s 2.0 charged | 41% HP left on average | |
| 12 | dragonDragon Tail groundEarth PowerwaterHydro Pump | 1.640 | 100% | 8.5 s 2.0 charged | 39% HP left on average | |
| 13 | fireIncinerate groundEarthquakeflyingBrave Bird | 1.590 | 100% | 8.5 s 2.0 charged | 37% HP left on average | |
| 14 | psychicConfusion psychicPsyshockfightingFocus Blast | 1.577 | 100% | 6.5 s 2.0 charged | 37% HP left on average | |
| 15 | dragonDragon Breath rockStone EdgedragonDraco Meteor | 1.524 | 100% | 8.0 s 2.0 charged | 34% HP left on average | |
| 16 | ghostHex ghostShadow BallfireBlast Burn | 1.513 | 100% | 6.5 s 2.0 charged | 34% HP left on average | |
| 17 | poisonAcid rockPower GemrockRock Slide | 1.476 | 100% | 6.5 s 2.0 charged | 32% HP left on average | |
| 18 | waterWater Gun dragonDraco MeteorwaterAqua Tail | 1.459 | 100% | 7.0 s 2.0 charged | 31% HP left on average | |
| 19 | darkBite groundEarthquakegroundBulldoze | 1.445 | 100% | 8.0 s 2.0 charged | 31% HP left on average | |
| 20 | dragonDragon Tail groundEarth PowerwaterHydro Pump | 1.422 | 100% | 8.5 s 2.0 charged | 30% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.