Shadow Magmar counters
fireFire-type Female Grunt ยท slot 2Grunt
CP
5,151
Attack
377.3
x1.2 Shadow
Defense
172.7
x0.83 Shadow
HP
107
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Ember / Scorching Sands
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 9.313 | 100% | 5.0 s 1.0 charged | 89% HP left on average | |
| 2 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 9.313 | 100% | 5.0 s 1.0 charged | 89% HP left on average | |
| 3 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 9.313 | 100% | 5.0 s 1.0 charged | 89% HP left on average | |
| 4 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 6.036 | 100% | 5.0 s 1.0 charged | 83% HP left on average | |
| 5 | fightingLow Kick waterAqua JetwaterHydro Pump | 5.433 | 100% | 5.5 s 1.0 charged | 82% HP left on average | |
| 6 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 5.281 | 100% | 5.0 s 1.0 charged | 81% HP left on average | |
| 7 | dragonDragon Breath psychicLuster PurgefightingAura Sphere | 4.967 | 100% | 5.5 s 1.0 charged | 80% HP left on average | |
| 8 | dragonDragon Breath psychicLuster PurgefightingAura Sphere | 4.257 | 100% | 5.5 s 1.0 charged | 77% HP left on average | |
| 9 | fightingLow Kick groundDrill RungroundScorching Sands | 3.714 | 100% | 5.5 s 1.0 charged | 73% HP left on average | |
| 10 | normalScratch psychicPsyshockfireBlast Burn | 3.575 | 100% | 5.5 s 1.0 charged | 72% HP left on average | |
| 11 | electricThunder Shock electricZap CannonrockAncient Power | 3.240 | 100% | 5.5 s 1.0 charged | 69% HP left on average | |
| 12 | dragonDragon Breath dragonGlaive RushdragonOutrage | 3.236 | 100% | 5.5 s 1.0 charged | 69% HP left on average | |
| 13 | fightingLow Kick fightingSuperpowerdarkPayback | 3.092 | 100% | 5.5 s 1.0 charged | 68% HP left on average | |
| 14 | dragonDragon Tail waterAqua TaildragonDragon Claw | 2.977 | 100% | 5.0 s 1.0 charged | 66% HP left on average | |
| 15 | fightingLow Kick groundDrill RungroundScorching Sands | 2.889 | 100% | 5.5 s 1.0 charged | 65% HP left on average | |
| 16 | normalScratch waterAqua JetrockRock Tomb | 2.833 | 100% | 5.5 s 1.0 charged | 65% HP left on average | |
| 17 | electricThunder Shock electricZap CannonrockAncient Power | 2.700 | 100% | 5.5 s 1.0 charged | 63% HP left on average | |
| 18 | fightingLow Kick fightingSuperpowerdarkPayback | 2.680 | 100% | 5.5 s 1.0 charged | 63% HP left on average | |
| 19 | electricThunder Shock rockRock SlidefightingSuperpower | 2.550 | 100% | 5.5 s 1.0 charged | 61% HP left on average | |
| 20 | dragonDragon Tail groundEarth PowerwaterHydro Pump | 2.247 | 100% | 8.5 s 2.0 charged | 55% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.