Shadow Camerupt counters
firegroundFire-type Female Grunt ยท slot 2Grunt
CP
4,710
Attack
356.7
x1.2 Shadow
Defense
154.2
x0.83 Shadow
HP
113
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 18 (averaged)Ember / EarthquakeRock Smash / EarthquakeIncinerate / EarthquakeEmber / OverheatRock Smash / OverheatIncinerate / OverheatEmber / Solar BeamRock Smash / Solar BeamIncinerate / Solar BeamEmber / Earth PowerRock Smash / Earth PowerIncinerate / Earth PowerEmber / Rock TombRock Smash / Rock TombIncinerate / Rock TombEmber / Scorching SandsRock Smash / Scorching SandsIncinerate / Scorching Sands
Best counters, averaged over every moveset
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 7.748 | 100% | 5.0 s 1.0 charged | 84% HP left on average | |
| 2 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 7.312 | 100% | 5.0 s 1.0 charged | 83% HP left on average | |
| 3 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 6.638 | 100% | 5.0 s 1.0 charged | 80% HP left on average | |
| 4 | dragonDragon Breath waterAqua TaildragonDraco Meteor | 6.334 | 100% | 5.0 s 1.0 charged | 83% HP left on average | |
| 5 | dragonDragon Tail waterSurfwaterAqua Tail | 6.322 | 100% | 5.0 s 1.0 charged | 82% HP left on average | |
| 6 | ghostShadow Claw ghostShadow ForcedragonDragon Claw | 5.500 | 100% | 7.6 s 1.2 charged | 69% HP left on average | |
| 7 | waterWaterfall waterOrigin PulsewaterHydro Pump | 5.107 | 100% | 4.5 s 0.0 charged | 78% HP left on average | |
| 8 | waterWaterfall waterHydro PumpwaterAqua Tail | 5.066 | 100% | 4.5 s 0.0 charged | 80% HP left on average | |
| 9 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 4.972 | 89% | 7.0 s 1.1 charged | 68% HP left on average | |
| 10 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 4.593 | 89% | 7.4 s 1.1 charged | 64% HP left on average | |
| 11 | darkBite groundEarthquakegroundBulldoze | 4.582 | 100% | 7.6 s 1.2 charged | 71% HP left on average | |
| 12 | waterWater Gun waterHydro PumpwaterScald | 4.449 | 100% | 6.0 s 0.0 charged | 74% HP left on average | |
| 13 | dragonDragon Breath psychicLuster PurgefightingAura Sphere | 4.266 | 100% | 5.5 s 1.0 charged | 75% HP left on average | |
| 14 | ghostHex ghostShadow BallfireBlast Burn | 4.017 | 83% | 6.5 s 1.0 charged | 64% HP left on average | |
| 15 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 3.872 | 89% | 6.5 s 1.1 charged | 65% HP left on average | |
| 16 | fightingLow Kick waterAqua JetwaterHydro Pump | 3.847 | 100% | 5.5 s 1.0 charged | 72% HP left on average | |
| 17 | waterWaterfall waterOrigin PulsewaterHydro Pump | 3.778 | 100% | 6.0 s 0.0 charged | 71% HP left on average | |
| 18 | groundMud Shot waterAqua JetwaterWater Pulse | 3.707 | 100% | 5.5 s 1.0 charged | 62% HP left on average | |
| 19 | waterWater Gun waterHydro PumpwaterAqua Tail | 3.637 | 89% | 6.5 s 1.1 charged | 55% HP left on average | |
| 20 | psychicConfusion psychicPsyshockfightingFocus Blast | 3.461 | 83% | 6.5 s 1.0 charged | 62% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.