Shadow Blaziken counters
firefightingFire-type Female Grunt ยท slot 2Grunt
CP
6,121
Attack
434.8
x1.2 Shadow
Defense
159.3
x0.83 Shadow
HP
124
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 15 (averaged)Counter / Focus BlastFire Spin / Focus BlastEmber / Focus BlastCounter / OverheatFire Spin / OverheatEmber / OverheatCounter / Brave BirdFire Spin / Brave BirdEmber / Brave BirdCounter / Blaze KickFire Spin / Blaze KickEmber / Blaze KickCounter / Aura SphereFire Spin / Aura SphereEmber / Aura Sphere
Best counters, averaged over every moveset
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Tail flyingAeroblast++flyingFly | 4.276 | 100% | 6.5 s 1.3 charged | 68% HP left on average | |
| 2 | normalQuick Attack psychicPsyshockpsychicPsychic | 4.272 | 100% | 5.5 s 1.1 charged | 72% HP left on average | |
| 3 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 3.937 | 100% | 7.2 s 1.3 charged | 68% HP left on average | |
| 4 | flyingPeck psychicPsyshockflyingAerial Ace | 3.526 | 100% | 5.5 s 1.1 charged | 65% HP left on average | |
| 5 | dragonDragon Tail flyingAeroblast++flyingFly | 3.471 | 100% | 6.5 s 1.3 charged | 61% HP left on average | |
| 6 | poisonAcid psychicPsyshockpsychicFuture Sight | 3.332 | 100% | 5.5 s 1.1 charged | 63% HP left on average | |
| 7 | fireEmber electricWild ChargeghostShadow Ball | 3.284 | 100% | 5.6 s 1.1 charged | 65% HP left on average | |
| 8 | ghostHex ghostShadow BallfireBlast Burn | 3.208 | 100% | 6.5 s 1.3 charged | 60% HP left on average | |
| 9 | ghostHex waterSurfghostShadow Ball | 3.115 | 100% | 6.5 s 1.3 charged | 59% HP left on average | |
| 10 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 2.955 | 93% | 8.6 s 1.5 charged | 58% HP left on average | |
| 11 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 2.889 | 93% | 7.5 s 1.5 charged | 55% HP left on average | |
| 12 | fireEmber ghostShadow BallfireHeat Wave | 2.725 | 100% | 6.5 s 1.3 charged | 53% HP left on average | |
| 13 | fightingLow Kick fightingClose CombatghostRage Fist | 2.607 | 93% | 6.5 s 1.3 charged | 48% HP left on average | |
| 14 | psychicPsycho Cut psychicPsyshockpsychicPsychic | 2.567 | 93% | 5.4 s 1.1 charged | 47% HP left on average | |
| 15 | psychicConfusion psychicFuture SightpsychicPsychic | 2.490 | 80% | 7.7 s 0.5 charged | 42% HP left on average | |
| 16 | ghostShadow Claw ghostShadow BallghostShadow Sneak | 2.423 | 100% | 7.5 s 1.5 charged | 50% HP left on average | |
| 17 | waterWaterfall psychicPsyshockwaterSurf | 2.281 | 87% | 6.5 s 1.2 charged | 46% HP left on average | |
| 18 | psychicPsycho Cut psychicFuture SightdragonOutrage | 2.238 | 80% | 7.4 s 1.3 charged | 40% HP left on average | |
| 19 | psychicConfusion psychicPsyshockpsychicFuture Sight | 2.205 | 73% | 6.4 s 1.1 charged | 42% HP left on average | |
| 20 | flyingGust flyingAir CutterpoisonSludge Bomb | 2.094 | 73% | 6.4 s 1.1 charged | 41% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.