Shadow Blaziken counters
firefightingFire-type Female Grunt · slot 2Grunt
CP
6,121
Attack
434.8
x1.2 Shadow
Defense
159.3
x0.83 Shadow
HP
124
You 2 shields, Rocket 0. Grunts never shield.
Its movesetAny of 15 (averaged)Counter / Focus BlastFire Spin / Focus BlastEmber / Focus BlastCounter / OverheatFire Spin / OverheatEmber / OverheatCounter / Brave BirdFire Spin / Brave BirdEmber / Brave BirdCounter / Blaze KickFire Spin / Blaze KickEmber / Blaze KickCounter / Aura SphereFire Spin / Aura SphereEmber / Aura Sphere
Best counters against Fire Spin / Blaze Kick
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 6.333 | 100% | 5.0 s 1.0 charged | 84% HP left on average | |
| 2 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 5.700 | 100% | 5.0 s 1.0 charged | 82% HP left on average | |
| 3 | dragonDragon Tail groundEarthquakegroundBulldoze | 5.215 | 100% | 7.5 s 2.0 charged | 81% HP left on average | |
| 4 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 5.182 | 100% | 5.0 s 1.0 charged | 81% HP left on average | |
| 5 | waterWater Gun waterHydro PumpwaterAqua Tail | 4.902 | 100% | 6.5 s 2.0 charged | 80% HP left on average | |
| 6 | dragonDragon Breath dragonDraco MeteorwaterAqua Tail | 4.769 | 100% | 5.5 s 1.0 charged | 79% HP left on average | |
| 7 | dragonDragon Breath dragonDraco MeteorrockStone Edge | 4.488 | 100% | 8.0 s 2.0 charged | 78% HP left on average | |
| 8 | normalQuick Attack psychicPsyshockpsychicPsychic | 4.467 | 100% | 5.5 s 1.0 charged | 78% HP left on average | |
| 9 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 4.404 | 100% | 8.5 s 2.0 charged | 77% HP left on average | |
| 10 | groundMud Shot waterAqua JetwaterWater Pulse | 4.303 | 100% | 5.5 s 1.0 charged | 77% HP left on average | |
| 11 | waterWaterfall waterHydro PumpwaterSurf | 4.000 | 100% | 7.5 s 2.0 charged | 75% HP left on average | |
| 12 | waterWater Gun waterSurfnormalBody Slam | 3.976 | 100% | 8.0 s 2.0 charged | 75% HP left on average | |
| 13 | waterWater Gun rockStone EdgewaterRazor Shell | 3.902 | 100% | 8.0 s 2.0 charged | 74% HP left on average | |
| 14 | dragonDragon Tail groundEarthquakerockMeteor Beam | 3.867 | 100% | 7.5 s 2.0 charged | 74% HP left on average | |
| 15 | waterWater Gun waterHydro PumprockRock Slide | 3.829 | 100% | 8.5 s 2.0 charged | 74% HP left on average | |
| 16 | dragonDragon Breath dragonDraco MeteorrockStone Edge | 3.755 | 100% | 8.0 s 2.0 charged | 73% HP left on average | |
| 17 | waterWaterfall waterHydro PumpwaterSurf | 3.753 | 100% | 7.5 s 2.0 charged | 73% HP left on average | |
| 18 | dragonDragon Tail groundEarthquakegroundBulldoze | 3.737 | 100% | 7.5 s 2.0 charged | 73% HP left on average | |
| 19 | fightingLow Kick waterAqua JetwaterHydro Pump | 3.686 | 100% | 5.5 s 1.0 charged | 73% HP left on average | |
| 20 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 3.638 | 100% | 7.5 s 2.0 charged | 73% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.