Shadow Blaziken counters
firefightingFire-type Female Grunt · slot 2Grunt
CP
6,121
Attack
434.8
x1.2 Shadow
Defense
159.3
x0.83 Shadow
HP
124
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 15 (averaged)Counter / Focus BlastFire Spin / Focus BlastEmber / Focus BlastCounter / OverheatFire Spin / OverheatEmber / OverheatCounter / Brave BirdFire Spin / Brave BirdEmber / Brave BirdCounter / Blaze KickFire Spin / Blaze KickEmber / Blaze KickCounter / Aura SphereFire Spin / Aura SphereEmber / Aura Sphere
Best counters against Ember / Blaze Kick
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | waterWater Gun waterHydro PumpwaterAqua Tail | 2.753 | 100% | 7.0 s 2.0 charged | 64% HP left on average | |
| 2 | dragonDragon Tail groundEarthquakegroundBulldoze | 2.734 | 100% | 8.5 s 2.0 charged | 63% HP left on average | |
| 3 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 2.672 | 100% | 5.5 s 2.0 charged | 63% HP left on average | |
| 4 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 2.591 | 100% | 5.5 s 2.0 charged | 61% HP left on average | |
| 5 | dragonDragon Breath dragonDraco MeteorrockStone Edge | 2.453 | 100% | 8.0 s 2.0 charged | 59% HP left on average | |
| 6 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 2.250 | 100% | 5.5 s 2.0 charged | 56% HP left on average | |
| 7 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 2.127 | 100% | 9.0 s 2.0 charged | 53% HP left on average | |
| 8 | waterWater Gun rockStone EdgewaterRazor Shell | 2.105 | 100% | 8.0 s 2.0 charged | 53% HP left on average | |
| 9 | waterWater Gun waterSurfnormalBody Slam | 2.090 | 100% | 8.0 s 2.0 charged | 52% HP left on average | |
| 10 | ghostShadow Claw ghostShadow BallghostShadow Sneak | 2.077 | 100% | 7.5 s 2.0 charged | 52% HP left on average | |
| 11 | dragonDragon Tail groundEarthquakerockMeteor Beam | 2.071 | 100% | 8.5 s 2.0 charged | 52% HP left on average | |
| 12 | dragonDragon Breath dragonDraco MeteorwaterAqua Tail | 2.044 | 100% | 6.0 s 2.0 charged | 51% HP left on average | |
| 13 | dragonDragon Breath dragonDraco MeteorrockStone Edge | 2.022 | 100% | 8.0 s 2.0 charged | 51% HP left on average | |
| 14 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 2.008 | 100% | 7.0 s 2.0 charged | 50% HP left on average | |
| 15 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 1.992 | 100% | 7.5 s 2.0 charged | 50% HP left on average | |
| 16 | waterWaterfall waterHydro PumpwaterSurf | 1.976 | 100% | 8.5 s 2.0 charged | 49% HP left on average | |
| 17 | fireFire Fang electricWild ChargerockRock Slide | 1.960 | 100% | 8.5 s 2.0 charged | 49% HP left on average | |
| 18 | dragonDragon Tail groundEarthquakegroundBulldoze | 1.954 | 100% | 8.5 s 2.0 charged | 49% HP left on average | |
| 19 | groundMud Shot waterAqua JetwaterWater Pulse | 1.945 | 100% | 5.5 s 2.0 charged | 49% HP left on average | |
| 20 | waterWater Gun waterHydro PumprockRock Slide | 1.938 | 100% | 8.5 s 2.0 charged | 48% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.