Shadow Blaziken counters
firefightingFire-type Female Grunt · slot 2Grunt
CP
6,121
Attack
434.8
x1.2 Shadow
Defense
159.3
x0.83 Shadow
HP
124
You 2 shields, Rocket 0. Grunts never shield.
Its movesetAny of 15 (averaged)Counter / Focus BlastFire Spin / Focus BlastEmber / Focus BlastCounter / OverheatFire Spin / OverheatEmber / OverheatCounter / Brave BirdFire Spin / Brave BirdEmber / Brave BirdCounter / Blaze KickFire Spin / Blaze KickEmber / Blaze KickCounter / Aura SphereFire Spin / Aura SphereEmber / Aura Sphere
Best counters against Fire Spin / Blaze Kick
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 5.533 | 100% | 5.0 s 1.0 charged | 82% HP left on average | |
| 2 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 5.533 | 100% | 5.0 s 1.0 charged | 82% HP left on average | |
| 3 | dragonDragon Tail groundEarthquakegroundBulldoze | 5.062 | 100% | 7.5 s 2.0 charged | 80% HP left on average | |
| 4 | waterWater Gun waterHydro PumpwaterAqua Tail | 4.756 | 100% | 6.5 s 2.0 charged | 79% HP left on average | |
| 5 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 4.611 | 100% | 5.0 s 1.0 charged | 78% HP left on average | |
| 6 | dragonDragon Breath dragonDraco MeteorrockStone Edge | 4.366 | 100% | 8.0 s 2.0 charged | 77% HP left on average | |
| 7 | dragonDragon Breath dragonDraco MeteorwaterAqua Tail | 4.286 | 100% | 6.0 s 1.0 charged | 77% HP left on average | |
| 8 | groundMud Shot waterAqua JetwaterWater Pulse | 4.182 | 100% | 5.5 s 1.0 charged | 76% HP left on average | |
| 9 | normalQuick Attack psychicPsyshockpsychicPsychic | 4.063 | 100% | 5.5 s 1.0 charged | 75% HP left on average | |
| 10 | groundMud Shot groundEarthquakegroundSand Tomb | 4.059 | 100% | 5.5 s 1.0 charged | 75% HP left on average | |
| 11 | waterWater Gun rockStone EdgewaterRazor Shell | 3.780 | 100% | 8.0 s 2.0 charged | 74% HP left on average | |
| 12 | dragonDragon Tail groundEarthquakerockMeteor Beam | 3.756 | 100% | 7.5 s 2.0 charged | 73% HP left on average | |
| 13 | waterWater Gun waterHydro PumprockRock Slide | 3.707 | 100% | 8.5 s 2.0 charged | 73% HP left on average | |
| 14 | dragonDragon Breath dragonDraco MeteorrockStone Edge | 3.653 | 100% | 8.0 s 2.0 charged | 73% HP left on average | |
| 15 | waterWaterfall waterHydro PumpwaterSurf | 3.644 | 100% | 7.5 s 2.0 charged | 73% HP left on average | |
| 16 | dragonDragon Tail groundEarthquakegroundBulldoze | 3.632 | 100% | 7.5 s 2.0 charged | 72% HP left on average | |
| 17 | fightingLow Kick waterAqua JetwaterHydro Pump | 3.569 | 100% | 5.5 s 1.0 charged | 72% HP left on average | |
| 18 | waterWaterfall waterHydro PumpwaterSurf | 3.533 | 100% | 7.5 s 2.0 charged | 72% HP left on average | |
| 19 | dragonDragon Tail ghostShadow ForceghostShadow Ball | 3.522 | 100% | 7.5 s 2.0 charged | 72% HP left on average | |
| 20 | waterWater Gun waterSurfnormalBody Slam | 3.511 | 100% | 8.0 s 2.0 charged | 72% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.