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PoGoBud
Raid Hour · YveltalNext · 20h 50m

Shadow Blaziken counters

firefightingFire-type Female Grunt · slot 2Grunt
CP
6,121
Attack
434.8
x1.2 Shadow
Defense
159.3
x0.83 Shadow
HP
124

You 1 shield, Rocket 0. Grunts never shield.

Best counters against Ember / Overheat

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Blaziken
#PokemonMovesPowerWinsTimeResult
1
Palkia
dragonDragon Breath
waterHydro PumpwaterAqua Tail
10.000
100%5.0 s
1.0 charged
90% HP left on average
2
Palkia (Origin)
dragonDragon Breath
waterHydro PumpwaterAqua Tail
10.000
100%5.0 s
1.0 charged
90% HP left on average
3
Shadow Palkia
dragonDragon Breath
waterHydro PumpwaterAqua Tail
8.300
100%5.0 s
1.0 charged
88% HP left on average
4
Relicanth
waterWater Gun
waterHydro PumpwaterAqua Tail
8.125
100%6.5 s
1.0 charged
88% HP left on average
5
Zygarde (Complete)
dragonDragon Tail
groundEarthquakegroundBulldoze
7.651
100%8.5 s
2.0 charged
87% HP left on average
6
Kabutops
groundMud Shot
waterAqua JetwaterWater Pulse
6.900
100%5.5 s
1.0 charged
86% HP left on average
7
Victini
normalQuick Attack
psychicPsyshockpsychicPsychic
6.500
100%5.5 s
1.0 charged
85% HP left on average
8
Reshiram
dragonDragon Breath
dragonDraco MeteorrockStone Edge
6.172
100%7.5 s
2.0 charged
84% HP left on average
9
Goodra
waterWater Gun
dragonDraco MeteorwaterAqua Tail
6.000
100%6.5 s
1.0 charged
83% HP left on average
10
Tyrantrum
dragonDragon Tail
groundEarthquakerockMeteor Beam
5.828
100%8.5 s
2.0 charged
83% HP left on average
11
Shadow Giratina (Altered)
dragonDragon Breath
ghostShadow ForcedragonDragon Claw
5.786
100%7.0 s
1.0 charged
83% HP left on average
12
Nihilego
poisonAcid
poisonGunk ShotrockRock Slide
5.750
100%6.5 s
1.0 charged
83% HP left on average
13
Kingdra
waterWaterfall
waterHydro PumpwaterSurf
5.483
100%8.5 s
2.0 charged
82% HP left on average
14
Carracosta
waterWater Gun
waterSurfnormalBody Slam
5.448
100%7.5 s
2.0 charged
82% HP left on average
15
Suicune
psychicExtrasensory
waterHydro PumpwaterScald
5.417
100%8.5 s
2.0 charged
82% HP left on average
16
Barbaracle
waterWater Gun
rockStone EdgewaterRazor Shell
5.345
100%8.0 s
2.0 charged
81% HP left on average
17
Dondozo
waterWaterfall
waterHydro PumpwaterSurf
5.320
100%8.5 s
2.0 charged
81% HP left on average
18
Kommo-o
dragonDragon Tail
dragonClanging ScalesfightingClose Combat
5.300
100%6.5 s
1.0 charged
81% HP left on average
19
Omastar
waterWater Gun
waterHydro PumprockRock Slide
5.241
100%8.5 s
2.0 charged
81% HP left on average
20
Milotic
waterWaterfall
waterSurfwaterAqua Tail
5.222
100%6.5 s
1.0 charged
81% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.