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PoGoBud
Raid Hour · YveltalNext · 20h 5m

Shadow Blaziken counters

firefightingFire-type Female Grunt · slot 2Grunt
CP
6,121
Attack
434.8
x1.2 Shadow
Defense
159.3
x0.83 Shadow
HP
124

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Fire Spin / Blaze Kick

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Blaziken
#PokemonMovesPowerWinsTimeResult
1
Palkia
dragonDragon Breath
waterHydro PumpwaterAqua Tail
4.515
100%5.0 s
1.0 charged
78% HP left on average
2
Palkia (Origin)
dragonDragon Breath
waterHydro PumpwaterAqua Tail
4.515
100%5.0 s
1.0 charged
78% HP left on average
3
Shadow Palkia
dragonDragon Breath
waterHydro PumpwaterAqua Tail
3.821
100%5.0 s
1.0 charged
74% HP left on average
4
Keldeo
fightingLow Kick
waterAqua JetwaterHydro Pump
2.860
100%5.5 s
1.0 charged
65% HP left on average
5
Armarouge
fireIncinerate
psychicPsyshockfireHeat Wave
2.583
100%5.5 s
1.0 charged
61% HP left on average
6
Charizard
flyingWing Attack
flyingAir CutterfireOverheat
2.333
100%5.5 s
1.0 charged
57% HP left on average
7
Starmie
psychicPsywave
waterAqua JetwaterHydro Pump
2.067
100%5.5 s
1.0 charged
52% HP left on average
8
Cramorant
flyingPeck
flyingFlyflyingDrill Peck
2.061
100%5.5 s
1.0 charged
51% HP left on average
9
Shadow Charizard
flyingWing Attack
flyingAir CutterfireOverheat
1.960
100%5.5 s
1.0 charged
49% HP left on average
10
Togekiss
flyingPeck
psychicPsyshockflyingAerial Ace
1.914
100%5.5 s
1.0 charged
48% HP left on average
11
Zygarde (Complete)
dragonDragon Tail
groundEarthquakegroundBulldoze
1.777
100%7.5 s
2.0 charged
44% HP left on average
12
Baxcalibur
dragonDragon Breath
dragonGlaive RushdragonOutrage
1.745
100%5.5 s
1.0 charged
43% HP left on average
13
Zapdos
electricThunder Shock
flyingDrill PeckelectricZap Cannon
1.742
100%5.5 s
1.0 charged
43% HP left on average
14
Shadow Starmie
psychicPsywave
waterAqua JetwaterHydro Pump
1.722
100%5.5 s
1.0 charged
42% HP left on average
15
Relicanth
waterWater Gun
waterHydro PumpwaterAqua Tail
1.683
100%8.5 s
2.0 charged
41% HP left on average
16
Bewear
fightingLow Kick
fightingSuperpowernormalStomp
1.675
100%5.5 s
1.0 charged
40% HP left on average
17
Shadow Rapidash
fightingLow Kick
groundDrill RungroundScorching Sands
1.667
100%5.5 s
1.0 charged
40% HP left on average
18
Reshiram
dragonDragon Breath
dragonDraco MeteorrockStone Edge
1.569
100%8.0 s
2.0 charged
36% HP left on average
19
Shadow Kabuto
normalScratch
waterAqua JetrockRock Tomb
1.491
100%5.5 s
1.0 charged
33% HP left on average
20
Shadow Zapdos
electricThunder Shock
flyingDrill PeckelectricZap Cannon
1.459
100%5.5 s
1.0 charged
31% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.