Shadow Blaziken counters
firefightingFire-type Female Grunt · slot 2Grunt
CP
6,121
Attack
434.8
x1.2 Shadow
Defense
159.3
x0.83 Shadow
HP
124
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 15 (averaged)Counter / Focus BlastFire Spin / Focus BlastEmber / Focus BlastCounter / OverheatFire Spin / OverheatEmber / OverheatCounter / Brave BirdFire Spin / Brave BirdEmber / Brave BirdCounter / Blaze KickFire Spin / Blaze KickEmber / Blaze KickCounter / Aura SphereFire Spin / Aura SphereEmber / Aura Sphere
Best counters against Counter / Blaze Kick
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | flyingPeck psychicPsyshockflyingAerial Ace | 3.875 | 100% | 5.5 s 1.0 charged | 74% HP left on average | |
| 2 | normalQuick Attack psychicPsyshockpsychicPsychic | 2.692 | 100% | 5.5 s 1.0 charged | 63% HP left on average | |
| 3 | flyingPeck psychicPsyshockpsychicFuture Sight | 2.364 | 100% | 5.5 s 1.0 charged | 58% HP left on average | |
| 4 | electricThunder Shock flyingDrill PeckelectricZap Cannon | 2.314 | 100% | 5.5 s 1.0 charged | 57% HP left on average | |
| 5 | fireIncinerate psychicPsyshockfireHeat Wave | 2.214 | 100% | 5.5 s 1.0 charged | 55% HP left on average | |
| 6 | flyingWing Attack flyingAir CutterghostShadow Ball | 2.200 | 100% | 5.5 s 1.0 charged | 55% HP left on average | |
| 7 | fairyCharm ghostShadow BallghostShadow Sneak | 2.017 | 100% | 10.5 s 2.0 charged | 50% HP left on average | |
| 8 | flyingPeck psychicPsyshockpsychicFuture Sight | 2.000 | 100% | 5.5 s 1.0 charged | 50% HP left on average | |
| 9 | psychicPsycho Cut psychicPsystrikepsychicPsychic | 1.965 | 100% | 5.5 s 1.0 charged | 49% HP left on average | |
| 10 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 1.961 | 100% | 5.0 s 1.0 charged | 49% HP left on average | |
| 11 | flyingWing Attack flyingAir CutterfireOverheat | 1.960 | 100% | 5.5 s 1.0 charged | 49% HP left on average | |
| 12 | electricThunder Shock flyingDrill PeckelectricZap Cannon | 1.906 | 100% | 5.5 s 1.0 charged | 48% HP left on average | |
| 13 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 1.863 | 100% | 5.0 s 1.0 charged | 46% HP left on average | |
| 14 | psychicPsywave waterAqua JetwaterHydro Pump | 1.771 | 100% | 5.5 s 1.0 charged | 44% HP left on average | |
| 15 | flyingPeck flyingFlyflyingDrill Peck | 1.700 | 100% | 5.5 s 1.0 charged | 41% HP left on average | |
| 16 | flyingWing Attack flyingAir CutterfireOverheat | 1.633 | 100% | 5.5 s 1.0 charged | 39% HP left on average | |
| 17 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 1.552 | 100% | 5.0 s 1.0 charged | 36% HP left on average | |
| 18 | fightingLow Kick waterAqua JetwaterHydro Pump | 1.482 | 100% | 5.5 s 1.0 charged | 33% HP left on average | |
| 19 | psychicPsywave waterAqua JetwaterHydro Pump | 1.459 | 100% | 5.5 s 1.0 charged | 31% HP left on average | |
| 20 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 1.444 | 100% | 9.5 s 2.0 charged | 31% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.