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PoGoBud

Shadow Torchic counters

fireFire-type Female Grunt ยท slot 1Grunt
CP
2,345
Attack
247.7
x1.2 Shadow
Defense
103.8
x0.83 Shadow
HP
86

You 1 shield, Rocket 0. Grunts never shield.

Best counters against Ember / Flame Charge

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Torchic
#PokemonMovesPowerWinsTimeResult
1
Shadow Tyranitar
rockSmack Down
rockStone EdgedarkBrutal Swing
10.000
100%3.0 s
0.0 charged
94% HP left on average
2
Shadow Kyogre
waterWaterfall
waterOrigin PulsewaterHydro Pump
10.000
100%3.0 s
0.0 charged
93% HP left on average
3
Golem
rockRock Throw
groundEarthquakerockStone Edge
10.000
100%4.0 s
0.0 charged
91% HP left on average
4
Shadow Golem
rockRock Throw
groundEarthquakerockStone Edge
10.000
100%4.0 s
0.0 charged
91% HP left on average
5
Alolan Golem
rockRock Throw
rockStone EdgeelectricWild Charge
10.000
100%4.0 s
0.0 charged
91% HP left on average
6
Shadow Alolan Golem
rockRock Throw
rockStone EdgeelectricWild Charge
10.000
100%4.0 s
0.0 charged
91% HP left on average
7
Omastar
rockRock Throw
waterHydro PumprockRock Slide
10.000
100%4.0 s
0.0 charged
95% HP left on average
8
Shadow Omastar
rockRock Throw
waterHydro PumprockRock Slide
10.000
100%4.0 s
0.0 charged
92% HP left on average
9
Aerodactyl
rockRock Throw
rockRock SlidegroundEarth Power
10.000
100%4.0 s
0.0 charged
91% HP left on average
10
Shadow Regirock
rockRock Throw
rockStone EdgegroundEarthquake
10.000
100%4.0 s
0.0 charged
93% HP left on average
11
Shadow Carracosta
rockRock Throw
waterSurfwaterLiquidation
10.000
100%4.0 s
0.0 charged
93% HP left on average
12
Rhydon
groundMud-Slap
groundEarthquakerockStone Edge
10.000
100%4.5 s
0.0 charged
92% HP left on average
13
Shadow Rhydon
groundMud-Slap
groundEarthquakerockStone Edge
10.000
100%4.5 s
0.0 charged
90% HP left on average
14
Gyarados
waterWaterfall
waterHydro PumpwaterAqua Tail
10.000
100%4.5 s
0.0 charged
92% HP left on average
15
Kabutops
waterWaterfall
rockStone EdgewaterAqua Jet
10.000
100%4.5 s
0.0 charged
92% HP left on average
16
Shadow Kabutops
waterWaterfall
rockStone EdgewaterAqua Jet
10.000
100%4.5 s
0.0 charged
92% HP left on average
17
Feraligatr
waterWaterfall
waterHydro CannonwaterHydro Pump
10.000
100%4.5 s
0.0 charged
91% HP left on average
18
Shadow Kingdra
waterWaterfall
waterHydro PumpwaterSurf
10.000
100%4.5 s
0.0 charged
93% HP left on average
19
Tyranitar
rockSmack Down
rockStone EdgedarkBrutal Swing
10.000
100%4.5 s
0.0 charged
92% HP left on average
20
Shadow Swampert
waterWater Gun
waterHydro CannongroundEarthquake
10.000
100%4.5 s
0.0 charged
90% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.