Shadow Torchic counters
fireFire-type Female Grunt ยท slot 1Grunt
CP
2,345
Attack
247.7
x1.2 Shadow
Defense
103.8
x0.83 Shadow
HP
86
You 2 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | rockRock Throw rockStone EdgegroundEarthquake | 8.692 | 100% | 5.0 s 0.0 charged | 88% HP left on average | |
| 2 | groundMud-Slap rockRock WreckergroundEarthquake | 8.593 | 100% | 4.5 s 0.0 charged | 89% HP left on average | |
| 3 | groundMud-Slap rockRock WreckergroundEarthquake | 8.443 | 100% | 4.5 s 0.0 charged | 88% HP left on average | |
| 4 | normalLock-On rockStone EdgegroundEarthquake | 8.353 | 100% | 6.0 s 1.0 charged | 88% HP left on average | |
| 5 | rockSmack Down rockStone EdgedarkBrutal Swing | 8.241 | 100% | 4.5 s 0.0 charged | 88% HP left on average | |
| 6 | dragonDragon Breath ghostShadow ForcerockAncient Power | 8.206 | 100% | 6.5 s 1.4 charged | 86% HP left on average | |
| 7 | rockRock Throw rockMeteor BeamrockStone Edge | 8.167 | 100% | 4.0 s 0.0 charged | 88% HP left on average | |
| 8 | dragonDragon Breath ghostShadow ForcerockAncient Power | 8.163 | 100% | 6.5 s 1.4 charged | 85% HP left on average | |
| 9 | rockSmack Down rockRock SlidegroundEarthquake | 8.019 | 100% | 4.5 s 0.0 charged | 87% HP left on average | |
| 10 | rockSmack Down rockStone EdgedarkBrutal Swing | 7.616 | 100% | 4.5 s 0.0 charged | 87% HP left on average | |
| 11 | rockRock Throw rockStone EdgegroundBulldoze | 7.500 | 100% | 5.0 s 0.0 charged | 86% HP left on average | |
| 12 | fightingLow Kick fightingClose CombatghostRage Fist | 7.386 | 100% | 5.5 s 1.0 charged | 85% HP left on average | |
| 13 | ghostHex groundBone ClubghostShadow Ball | 7.319 | 100% | 5.0 s 1.0 charged | 86% HP left on average | |
| 14 | fightingLow Kick fightingClose CombatghostRage Fist | 7.050 | 100% | 5.5 s 1.0 charged | 84% HP left on average | |
| 15 | rockRock Throw rockMeteor BeamrockPower Gem | 7.013 | 100% | 4.0 s 0.0 charged | 86% HP left on average | |
| 16 | rockRock Throw rockStone EdgeelectricWild Charge | 6.829 | 100% | 4.0 s 0.0 charged | 85% HP left on average | |
| 17 | psychicConfusion ghostShadow BallpsychicFuture Sight | 6.679 | 100% | 6.0 s 0.0 charged | 84% HP left on average | |
| 18 | ghostHex ghostShadow BallfireBlast Burn | 6.677 | 100% | 6.5 s 1.4 charged | 85% HP left on average | |
| 19 | rockSmack Down rockMeteor BeamrockStone Edge | 6.611 | 100% | 4.5 s 0.0 charged | 85% HP left on average | |
| 20 | ghostHex groundBone ClubghostShadow Ball | 6.544 | 100% | 5.0 s 1.0 charged | 85% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.