Shadow Ponyta counters
fireFire-type Female Grunt ยท slot 1Grunt
CP
3,634
Attack
315.6
x1.2 Shadow
Defense
144.9
x0.83 Shadow
HP
91
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Tackle / Stomp
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | psychicPsycho Cut ghostShadow BallsteelFlash Cannon | 10.000 | 100% | 6.5 s 1.0 charged | 90% HP left on average | |
| 2 | dragonDragon Breath ghostShadow ForcerockAncient Power | 9.083 | 100% | 6.5 s 1.0 charged | 89% HP left on average | |
| 3 | dragonDragon Breath ghostShadow ForcerockAncient Power | 9.083 | 100% | 6.5 s 1.0 charged | 89% HP left on average | |
| 4 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 6.481 | 100% | 5.0 s 1.0 charged | 85% HP left on average | |
| 5 | ghostHex ghostPoltergeistghostShadow Ball | 6.458 | 100% | 6.5 s 1.0 charged | 85% HP left on average | |
| 6 | ghostHex ghostPoltergeistghostShadow Ball | 5.958 | 100% | 6.5 s 1.0 charged | 83% HP left on average | |
| 7 | fightingLow Kick darkDark PulsedarkFoul Play | 5.833 | 100% | 5.5 s 1.0 charged | 83% HP left on average | |
| 8 | ghostHex ghostPoltergeistghostShadow Ball | 5.417 | 100% | 6.5 s 1.0 charged | 82% HP left on average | |
| 9 | ghostShadow Claw ghostShadow BalldarkFoul Play | 5.167 | 100% | 5.5 s 1.0 charged | 81% HP left on average | |
| 10 | ghostShadow Claw ghostShadow BalldarkFoul Play | 5.167 | 100% | 5.5 s 1.0 charged | 81% HP left on average | |
| 11 | ghostHex groundBone ClubghostShadow Ball | 5.167 | 100% | 6.5 s 1.0 charged | 81% HP left on average | |
| 12 | steelMetal Sound rockRock SliderockRock Tomb | 5.167 | 100% | 6.5 s 1.0 charged | 81% HP left on average | |
| 13 | electricThunder Shock rockRock SlidefightingSuperpower | 5.100 | 100% | 5.5 s 1.0 charged | 80% HP left on average | |
| 14 | ghostHex ghostShadow BallfireBlast Burn | 5.000 | 100% | 6.5 s 1.0 charged | 80% HP left on average | |
| 15 | ghostHex ghostPoltergeistghostShadow Ball | 4.875 | 100% | 6.5 s 1.0 charged | 79% HP left on average | |
| 16 | ghostHex ghostShadow BallghostShadow Sneak | 4.875 | 100% | 6.5 s 1.0 charged | 79% HP left on average | |
| 17 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 4.861 | 100% | 5.0 s 1.0 charged | 79% HP left on average | |
| 18 | waterWater Gun waterHydro PumpwaterAqua Tail | 4.861 | 100% | 6.5 s 1.0 charged | 79% HP left on average | |
| 19 | psychicConfusion fightingAura SpherepsychicPsychic | 4.861 | 100% | 6.5 s 1.0 charged | 79% HP left on average | |
| 20 | icePowder Snow rockRock SlidedarkCrunch | 4.694 | 100% | 6.5 s 1.0 charged | 79% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.