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PoGoBud
Raid Hour · YveltalNext · 21h 32m

Shadow Litwick counters

ghostfireFire-type Female Grunt · slot 1Grunt
CP
2,152
Attack
209.7
x1.2 Shadow
Defense
115.1
x0.83 Shadow
HP
91

You 1 shield, Rocket 0. Grunts never shield.

Best counters against Astonish / Heat Wave

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Litwick
#PokemonMovesPowerWinsTimeResult
1
Ursaluna
normalScratch
groundHigh HorsepowerelectricThunder Punch
10.000
100%5.5 s
1.0 charged
90% HP left on average
2
Obstagoon
ghostLick
darkNight SlashpoisonGunk Shot
10.000
100%6.5 s
1.0 charged
90% HP left on average
3
Shadow Ursaluna
normalScratch
groundHigh HorsepowerelectricThunder Punch
8.875
100%5.5 s
1.0 charged
89% HP left on average
4
Greedent
groundMud Shot
darkCrunchgrassTrailblaze
8.375
100%5.5 s
1.0 charged
88% HP left on average
5
Shadow Obstagoon
ghostLick
darkNight SlashpoisonGunk Shot
8.300
100%6.5 s
1.0 charged
88% HP left on average
6
Alolan Raticate
darkBite
darkCrunchnormalHyper Beam
7.150
100%6.5 s
1.0 charged
86% HP left on average
7
Snorlax
psychicPsywave
groundEarthquakedragonOutrage
7.000
100%8.0 s
2.0 charged
86% HP left on average
8
Darkrai
darkSucker Punch
darkDark PulsedarkFoul Play
6.800
100%4.0 s
0.0 charged
85% HP left on average
9
Lickilicky
rockRollout
groundEarthquakeghostShadow Ball
6.714
100%6.5 s
1.0 charged
85% HP left on average
10
Shadow Bewear
ghostShadow Claw
darkPaybacknormalStomp
6.700
100%5.5 s
1.0 charged
85% HP left on average
11
Meloetta (Aria)
normalQuick Attack
psychicPsyshockelectricThunderbolt
6.481
100%5.5 s
1.0 charged
85% HP left on average
12
Dudunsparce
ghostAstonish
groundDrill RunrockRock Slide
6.469
100%6.5 s
1.0 charged
85% HP left on average
13
Kangaskhan
fightingLow Kick
groundEarthquakedarkCrunch
6.464
100%6.5 s
1.0 charged
85% HP left on average
14
Toucannon
flyingPeck
flyingBeak BlastflyingDrill Peck
6.208
100%5.5 s
1.0 charged
84% HP left on average
15
Guzzlord
dragonDragon Tail
darkBrutal SwingdarkCrunch
6.148
100%5.0 s
1.0 charged
84% HP left on average
16
Shadow Alolan Raticate
darkBite
darkCrunchnormalHyper Beam
5.958
100%6.5 s
1.0 charged
83% HP left on average
17
Maushold
groundMud Shot
darkCrunchfairyPlay Rough
5.875
100%5.5 s
1.0 charged
83% HP left on average
18
Yveltal
darkSucker Punch
darkDark PulseflyingHurricane
5.758
100%5.0 s
0.0 charged
83% HP left on average
19
Shadow Darkrai
darkSucker Punch
darkDark PulsedarkFoul Play
5.667
100%4.0 s
0.0 charged
82% HP left on average
20
Hydreigon
darkBite
darkDark PulsedarkBrutal Swing
5.500
100%5.0 s
1.0 charged
82% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.