Shadow Conkeldurr counters
fightingFighting-type Female Grunt ยท slot 3Grunt
CP
7,167
Attack
440.0
x1.2 Shadow
Defense
176.8
x0.83 Shadow
HP
150
You 0 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | flyingPeck fairyDazzling GleampsychicPsyshock | 4.087 | 100% | 5.5 s 1.0 charged | 69% HP left on average | |
| 2 | psychicConfusion psychicPsyshockpsychicFuture Sight | 3.669 | 100% | 6.5 s 1.0 charged | 73% HP left on average | |
| 3 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 3.548 | 100% | 6.5 s 1.0 charged | 71% HP left on average | |
| 4 | flyingGust flyingAir CutterpoisonSludge Bomb | 3.366 | 100% | 6.5 s 1.0 charged | 70% HP left on average | |
| 5 | fairyFairy Wind fairyMoonblastflyingFly | 3.362 | 100% | 5.5 s 1.0 charged | 62% HP left on average | |
| 6 | ghostShadow Claw psychicPsychicghostShadow Ball | 3.092 | 100% | 7.5 s 1.1 charged | 64% HP left on average | |
| 7 | fireIncinerate fireBlast BurnfairyDisarming Voice | 2.889 | 100% | 8.1 s 1.2 charged | 60% HP left on average | |
| 8 | ghostHex psychicPsychicghostShadow Ball | 2.849 | 100% | 6.5 s 1.0 charged | 65% HP left on average | |
| 9 | fairyFairy Wind flyingFlyfairyDazzling Gleam | 2.833 | 100% | 5.5 s 1.0 charged | 55% HP left on average | |
| 10 | electricThunder Shock flyingDrill PeckelectricZap Cannon | 2.814 | 100% | 5.5 s 1.0 charged | 64% HP left on average | |
| 11 | ghostAstonish ghostShadow BalliceIcy Wind | 2.808 | 100% | 8.1 s 1.2 charged | 57% HP left on average | |
| 12 | psychicConfusion psychicPsyshockfireV-create | 2.805 | 100% | 6.5 s 1.0 charged | 64% HP left on average | |
| 13 | psychicPsywave fairyDazzling GleamghostShadow Ball | 2.773 | 100% | 7.0 s 1.0 charged | 64% HP left on average | |
| 14 | psychicConfusion fairyMoonblastpsychicPsyshock | 2.752 | 100% | 6.5 s 1.0 charged | 54% HP left on average | |
| 15 | flyingGust flyingAir CutterpoisonSludge Bomb | 2.740 | 100% | 6.5 s 1.0 charged | 63% HP left on average | |
| 16 | flyingAir Slash flyingHurricaneflyingAir Cutter | 2.739 | 100% | 8.1 s 1.2 charged | 55% HP left on average | |
| 17 | flyingWing Attack flyingAerial AcebugBug Buzz | 2.699 | 100% | 6.5 s 1.0 charged | 60% HP left on average | |
| 18 | fireIncinerate psychicPsyshockfireHeat Wave | 2.693 | 100% | 5.5 s 1.0 charged | 63% HP left on average | |
| 19 | fireIncinerate fireMind BlownfireOverheat | 2.577 | 100% | 5.5 s 1.0 charged | 61% HP left on average | |
| 20 | ghostShadow Claw fairyPlay RoughghostShadow Ball | 2.569 | 78% | 9.1 s 1.4 charged | 49% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.