Shadow Conkeldurr counters
fightingFighting-type Female Grunt ยท slot 3Grunt
CP
7,167
Attack
440.0
x1.2 Shadow
Defense
176.8
x0.83 Shadow
HP
150
You 1 shield, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | psychicConfusion psychicFuture SightfairyMoonblast | 4.842 | 100% | 8.6 s 1.4 charged | 78% HP left on average | |
| 2 | psychicPsycho Cut psychicFuture SightdragonOutrage | 4.786 | 100% | 7.5 s 1.1 charged | 77% HP left on average | |
| 3 | dragonDragon Tail flyingAeroblast++flyingFly | 4.597 | 100% | 6.5 s 1.0 charged | 77% HP left on average | |
| 4 | psychicExtrasensory flyingAeroblast++flyingFly | 4.573 | 100% | 8.1 s 1.2 charged | 76% HP left on average | |
| 5 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 4.155 | 100% | 9.2 s 1.4 charged | 76% HP left on average | |
| 6 | psychicPsycho Cut flyingBrave BirdflyingFly | 3.896 | 100% | 5.5 s 1.0 charged | 72% HP left on average | |
| 7 | ghostShadow Claw fightingClose CombatfireFire Punch | 3.515 | 100% | 6.5 s 1.0 charged | 71% HP left on average | |
| 8 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 3.503 | 100% | 9.2 s 1.4 charged | 71% HP left on average | |
| 9 | ghostAstonish psychicPsychicghostShadow Ball | 3.447 | 100% | 8.1 s 1.2 charged | 68% HP left on average | |
| 10 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 3.372 | 100% | 9.0 s 1.4 charged | 70% HP left on average | |
| 11 | fightingLow Kick fightingClose CombatghostShadow Ball | 3.340 | 100% | 7.5 s 1.1 charged | 70% HP left on average | |
| 12 | psychicConfusion psychicPsyshockpsychicFuture Sight | 3.324 | 100% | 6.5 s 1.0 charged | 70% HP left on average | |
| 13 | fairyFairy Wind fairyMoonblastflyingFly | 3.258 | 100% | 5.5 s 1.0 charged | 61% HP left on average | |
| 14 | flyingGust flyingAir CutterpoisonSludge Bomb | 3.059 | 100% | 6.5 s 1.0 charged | 67% HP left on average | |
| 15 | flyingPeck fairyDazzling GleamflyingAerial Ace | 3.032 | 100% | 6.5 s 1.0 charged | 58% HP left on average | |
| 16 | fireIncinerate fireBlast BurnfairyDisarming Voice | 2.969 | 100% | 8.1 s 1.2 charged | 66% HP left on average | |
| 17 | ghostShadow Claw psychicPsychicghostShadow Ball | 2.905 | 100% | 7.5 s 1.1 charged | 65% HP left on average | |
| 18 | ghostAstonish ghostShadow BalliceIcy Wind | 2.856 | 100% | 8.1 s 1.2 charged | 63% HP left on average | |
| 19 | psychicConfusion psychicFuture SightfairyMoonblast | 2.741 | 100% | 8.6 s 1.4 charged | 63% HP left on average | |
| 20 | fairyFairy Wind flyingFlyfairyDazzling Gleam | 2.731 | 100% | 5.5 s 1.0 charged | 53% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.