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PoGoBud
Raid Hour · YveltalNext · 18h 8m

Shadow Conkeldurr counters

fightingFighting-type Female Grunt · slot 3Grunt
CP
7,167
Attack
440.0
x1.2 Shadow
Defense
176.8
x0.83 Shadow
HP
150

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Poison Jab / Focus Blast

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Conkeldurr
#PokemonMovesPowerWinsTimeResult
1
Gholdengo
ghostAstonish
fairyDazzling GleamghostShadow Ball
5.643
100%8.0 s
1.0 charged
82% HP left on average
2
Shadow Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
3.837
100%8.0 s
1.0 charged
74% HP left on average
3
Shadow Dialga
dragonDragon Breath
dragonDraco MeteorsteelIron Head
3.810
100%7.0 s
1.0 charged
74% HP left on average
4
Dialga
dragonDragon Breath
dragonDraco MeteorsteelIron Head
3.810
100%8.0 s
1.0 charged
74% HP left on average
5
Dialga (Origin)
dragonDragon Breath
dragonDraco MeteorsteelIron Head
3.810
100%8.0 s
1.0 charged
74% HP left on average
6
Zamazenta (Crowned Shield)
iceIce Fang
fightingClose CombatsteelBehemoth Bash
3.775
100%8.5 s
1.0 charged
74% HP left on average
7
Revavroom
poisonPoison Jab
fireOverheatpoisonGunk Shot
3.725
100%8.5 s
1.0 charged
73% HP left on average
8
Jirachi
psychicConfusion
fairyDazzling GleampsychicPsychic
3.646
100%8.5 s
1.0 charged
73% HP left on average
9
Metagross
steelBullet Punch
steelMeteor MashpsychicPsychic
3.548
100%7.5 s
1.0 charged
72% HP left on average
10
Excadrill
groundMud-Slap
groundEarthquakesteelIron Head
3.481
100%10.0 s
1.0 charged
71% HP left on average
11
Shadow Heatran
fireFire Spin
fireFire BlaststeelIron Head
3.327
100%8.0 s
1.0 charged
70% HP left on average
12
Necrozma (Dusk Mane)
psychicPsycho Cut
psychicFuture SightsteelIron Head
3.271
100%8.0 s
1.0 charged
69% HP left on average
13
Shadow Magnezone
electricVolt Switch
electricWild ChargeelectricZap Cannon
3.238
100%6.5 s
1.0 charged
69% HP left on average
14
Solgaleo
psychicZen Headbutt
psychicPsychic FangssteelIron Head
3.238
100%9.5 s
1.0 charged
69% HP left on average
15
Melmetal
electricThunder Shock
steelDouble Iron BashfightingSuperpower
3.238
100%9.5 s
2.0 charged
69% HP left on average
16
Celesteela
flyingAir Slash
steelIron HeadsteelHeavy Slam
3.167
100%9.5 s
1.0 charged
68% HP left on average
17
Nihilego
poisonPoison Jab
poisonGunk ShotpoisonSludge Bomb
3.100
100%10.0 s
1.0 charged
68% HP left on average
18
Shadow Metagross
steelBullet Punch
steelMeteor MashpsychicPsychic
3.041
100%7.5 s
1.0 charged
67% HP left on average
19
Heatran
fireFire Spin
fireFire BlastfireFlamethrower
3.019
100%9.5 s
1.0 charged
67% HP left on average
20
Eternatus
dragonDragon Tail
dragonDynamax CannondragonDragon Pulse
2.957
100%8.0 s
1.0 charged
66% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.