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PoGoBud
Raid Hour · YveltalNext · 1d 1h

Shadow Conkeldurr counters

fightingFighting-type Female Grunt · slot 3Grunt
CP
7,167
Attack
440.0
x1.2 Shadow
Defense
176.8
x0.83 Shadow
HP
150

You 1 shield, Rocket 0. Grunts never shield.

Best counters against Poison Jab / Dynamic Punch

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Conkeldurr
#PokemonMovesPowerWinsTimeResult
1
Gholdengo
ghostAstonish
fairyDazzling GleamghostShadow Ball
5.448
100%8.5 s
2.0 charged
82% HP left on average
2
Aegislash (Shield)
psychicPsycho Cut
steelFlash CannonsteelGyro Ball
4.960
100%9.5 s
2.0 charged
80% HP left on average
3
Zamazenta (Crowned Shield)
iceIce Fang
fightingClose CombatsteelBehemoth Bash
4.194
100%8.5 s
2.0 charged
76% HP left on average
4
Revavroom
poisonPoison Jab
fireOverheatpoisonGunk Shot
4.139
100%8.5 s
2.0 charged
76% HP left on average
5
Jirachi
psychicConfusion
fairyDazzling GleampsychicPsychic
4.070
100%8.5 s
2.0 charged
75% HP left on average
6
Excadrill
groundMud-Slap
groundEarthquakesteelIron Head
3.837
100%10.0 s
2.0 charged
74% HP left on average
7
Shadow Dialga
dragonDragon Breath
dragonDraco MeteorsteelIron Head
3.810
100%7.0 s
1.0 charged
74% HP left on average
8
Shadow Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
3.760
100%8.5 s
2.0 charged
73% HP left on average
9
Dialga
dragonDragon Breath
dragonDraco MeteorsteelIron Head
3.721
100%8.0 s
2.0 charged
73% HP left on average
10
Dialga (Origin)
dragonDragon Breath
dragonDraco MeteorsteelIron Head
3.721
100%8.0 s
2.0 charged
73% HP left on average
11
Stakataka
normalTake Down
steelFlash CannongroundBulldoze
3.676
100%13.0 s
2.0 charged
73% HP left on average
12
Necrozma (Dusk Mane)
psychicPsycho Cut
psychicFuture SightsteelIron Head
3.651
100%8.0 s
2.0 charged
73% HP left on average
13
Solgaleo
psychicZen Headbutt
psychicPsychic FangssteelIron Head
3.579
100%10.0 s
2.0 charged
72% HP left on average
14
Melmetal
electricThunder Shock
steelDouble Iron BashfightingSuperpower
3.579
100%9.5 s
3.0 charged
72% HP left on average
15
Celesteela
flyingAir Slash
steelIron HeadsteelHeavy Slam
3.490
100%10.0 s
2.0 charged
71% HP left on average
16
Shadow Steelix
electricThunder Fang
groundEarthquakepsychicPsychic Fangs
3.488
100%11.5 s
2.0 charged
71% HP left on average
17
Metagross
steelBullet Punch
steelMeteor MashpsychicPsychic
3.465
100%7.5 s
2.0 charged
71% HP left on average
18
Nihilego
poisonPoison Jab
poisonGunk ShotpoisonSludge Bomb
3.382
100%10.0 s
2.0 charged
70% HP left on average
19
Heatran
fireFire Spin
fireFire BlaststeelIron Head
3.327
100%10.0 s
2.0 charged
70% HP left on average
20
Shadow Heatran
fireFire Spin
fireFire BlaststeelIron Head
3.260
100%8.5 s
2.0 charged
69% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.