Shadow Annihilape counters
fightingghostFighting-type Female Grunt ยท slot 3Grunt
CP
7,017
Attack
400.9
x1.2 Shadow
Defense
197.4
x0.83 Shadow
HP
155
You 1 shield, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | ghostShadow Claw ghostShadow BallpsychicFuture Sight | 7.843 | 100% | 7.5 s 1.7 charged | 87% HP left on average | |
| 2 | psychicPsycho Cut ghostMoongeist BeamdragonOutrage | 7.765 | 100% | 7.5 s 1.7 charged | 87% HP left on average | |
| 3 | dragonDragon Tail flyingAeroblast++flyingFly | 7.616 | 100% | 6.5 s 1.5 charged | 86% HP left on average | |
| 4 | psychicExtrasensory flyingAeroblast++flyingFly | 6.571 | 100% | 8.4 s 1.8 charged | 85% HP left on average | |
| 5 | dragonDragon Breath ghostShadow ForceghostShadow Sneak | 6.385 | 100% | 7.3 s 1.5 charged | 84% HP left on average | |
| 6 | psychicPsycho Cut flyingFlypsychicFuture Sight | 6.291 | 100% | 5.5 s 1.3 charged | 84% HP left on average | |
| 7 | ghostHex ghostShadow BallghostOminous Wind | 6.101 | 100% | 6.5 s 1.5 charged | 83% HP left on average | |
| 8 | ghostHex ghostShadow BallghostShadow Punch | 6.086 | 100% | 5.0 s 1.0 charged | 83% HP left on average | |
| 9 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 5.829 | 100% | 7.5 s 1.7 charged | 83% HP left on average | |
| 10 | dragonDragon Breath ghostShadow ForceghostShadow Sneak | 5.633 | 100% | 9.4 s 1.9 charged | 82% HP left on average | |
| 11 | ghostAstonish ghostShadow BallghostOminous Wind | 5.607 | 100% | 8.4 s 1.8 charged | 82% HP left on average | |
| 12 | fairyFairy Wind fairyMoonblastflyingFly | 5.513 | 100% | 5.5 s 1.3 charged | 81% HP left on average | |
| 13 | ghostHex ghostShadow BallfireBlast Burn | 5.285 | 100% | 6.5 s 1.5 charged | 80% HP left on average | |
| 14 | ghostHex ghostShadow BallghostShadow Punch | 5.150 | 100% | 6.5 s 1.5 charged | 79% HP left on average | |
| 15 | psychicConfusion psychicPsyshockpsychicFuture Sight | 4.953 | 100% | 6.5 s 1.5 charged | 79% HP left on average | |
| 16 | ghostAstonish ghostShadow BallpsychicPsychic | 4.912 | 100% | 8.4 s 1.8 charged | 79% HP left on average | |
| 17 | fightingLow Kick ghostShadow BallghostRage Fist | 4.716 | 100% | 7.5 s 1.7 charged | 78% HP left on average | |
| 18 | psychicConfusion fairyMoonblastpsychicPsyshock | 4.702 | 100% | 6.5 s 1.5 charged | 78% HP left on average | |
| 19 | flyingPeck fairyDazzling GleampsychicPsyshock | 4.578 | 100% | 7.5 s 1.7 charged | 77% HP left on average | |
| 20 | ghostHex ghostPoltergeistghostShadow Ball | 4.267 | 100% | 8.4 s 1.8 charged | 76% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.