Shadow Annihilape counters
fightingghostFighting-type Female Grunt ยท slot 3Grunt
CP
7,017
Attack
400.9
x1.2 Shadow
Defense
197.4
x0.83 Shadow
HP
155
You 2 shields, Rocket 0. Grunts never shield.
Best counters against Low Kick / Ice Punch
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Tail flyingAeroblast++flyingFly | 10.000 | 100% | 6.5 s 2.0 charged | 90% HP left on average | |
| 2 | psychicPsycho Cut ghostMoongeist BeamdragonOutrage | 9.474 | 100% | 7.5 s 2.0 charged | 89% HP left on average | |
| 3 | ghostShadow Claw ghostShadow BallpsychicFuture Sight | 9.360 | 100% | 7.5 s 2.0 charged | 89% HP left on average | |
| 4 | ghostHex ghostShadow BallghostOminous Wind | 7.611 | 100% | 6.5 s 2.0 charged | 87% HP left on average | |
| 5 | psychicExtrasensory flyingAeroblast++flyingFly | 7.241 | 100% | 8.5 s 2.0 charged | 86% HP left on average | |
| 6 | psychicPsycho Cut flyingBrave BirdflyingFly | 7.154 | 100% | 5.5 s 2.0 charged | 86% HP left on average | |
| 7 | ghostHex ghostShadow BallghostShadow Punch | 7.100 | 100% | 5.0 s 1.0 charged | 86% HP left on average | |
| 8 | ghostShadow Claw ghostShadow ForceghostShadow Sneak | 6.784 | 100% | 7.5 s 2.0 charged | 85% HP left on average | |
| 9 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 6.784 | 100% | 7.5 s 2.0 charged | 85% HP left on average | |
| 10 | ghostHex ghostShadow BallghostShadow Punch | 6.762 | 100% | 6.5 s 2.0 charged | 85% HP left on average | |
| 11 | ghostHex ghostShadow BallfireBlast Burn | 6.677 | 100% | 6.5 s 2.0 charged | 85% HP left on average | |
| 12 | ghostAstonish ghostShadow BallghostOminous Wind | 6.372 | 100% | 8.5 s 2.0 charged | 84% HP left on average | |
| 13 | fairyFairy Wind fairyMoonblastflyingFly | 6.269 | 100% | 5.5 s 2.0 charged | 84% HP left on average | |
| 14 | psychicConfusion psychicPsyshockpsychicFuture Sight | 6.258 | 100% | 6.5 s 2.0 charged | 84% HP left on average | |
| 15 | ghostShadow Claw ghostShadow ForceghostShadow Sneak | 6.122 | 100% | 9.0 s 2.0 charged | 84% HP left on average | |
| 16 | psychicConfusion fairyMoonblastpsychicPsyshock | 6.038 | 100% | 6.5 s 2.0 charged | 83% HP left on average | |
| 17 | fightingLow Kick ghostShadow BallghostRage Fist | 5.811 | 100% | 7.5 s 2.0 charged | 83% HP left on average | |
| 18 | flyingPeck fairyDazzling GleampsychicPsyshock | 5.742 | 100% | 7.5 s 2.0 charged | 83% HP left on average | |
| 19 | psychicConfusion ghostShadow BallpsychicPsychic | 5.414 | 100% | 8.5 s 2.0 charged | 82% HP left on average | |
| 20 | ghostHex ghostShadow BallghostNight Shade | 5.194 | 100% | 6.5 s 2.0 charged | 81% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.