Shadow Annihilape counters
fightingghostFighting-type Female Grunt ยท slot 3Grunt
CP
7,017
Attack
400.9
x1.2 Shadow
Defense
197.4
x0.83 Shadow
HP
155
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Low Kick / Ice Punch
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | ghostShadow Claw ghostShadow BallfairyPlay Rough | 5.240 | 100% | 7.5 s 2.0 charged | 81% HP left on average | |
| 2 | ghostHex ghostShadow BallfireBlast Burn | 1.914 | 100% | 6.5 s 2.0 charged | 48% HP left on average | |
| 3 | psychicConfusion psychicPsyshockfireV-create | 1.875 | 100% | 6.5 s 2.0 charged | 47% HP left on average | |
| 4 | ghostShadow Claw ghostShadow BallpsychicFuture Sight | 1.669 | 100% | 7.5 s 2.0 charged | 40% HP left on average | |
| 5 | psychicPsycho Cut ghostShadow BallsteelFlash Cannon | 1.605 | 100% | 6.5 s 2.0 charged | 38% HP left on average | |
| 6 | fireEmber ghostShadow BallfireHeat Wave | 1.574 | 100% | 6.5 s 2.0 charged | 36% HP left on average | |
| 7 | ghostHex ghostShadow BallfairyDazzling Gleam | 1.517 | 100% | 6.5 s 2.0 charged | 34% HP left on average | |
| 8 | psychicPsycho Cut psychicFuture SightfairyMoonblast | 1.514 | 100% | 10.0 s 2.0 charged | 34% HP left on average | |
| 9 | psychicPsycho Cut ghostMoongeist BeamdragonOutrage | 1.509 | 100% | 7.5 s 2.0 charged | 34% HP left on average | |
| 10 | ghostHex ghostShadow BallghostNight Shade | 1.458 | 100% | 6.5 s 2.0 charged | 31% HP left on average | |
| 11 | psychicConfusion psychicFuture SightfairyMoonblast | 1.418 | 100% | 8.5 s 2.0 charged | 29% HP left on average | |
| 12 | ghostShadow Claw steelMeteor MashpsychicPsychic | 1.392 | 100% | 6.5 s 2.0 charged | 28% HP left on average | |
| 13 | waterWater Gun fairyMoonblastfairyNature's Madness | 1.382 | 100% | 9.5 s 2.0 charged | 28% HP left on average | |
| 14 | psychicConfusion psychicPsychicwaterScald | 1.372 | 100% | 8.5 s 2.0 charged | 27% HP left on average | |
| 15 | psychicConfusion psychicPsychicwaterScald | 1.372 | 100% | 8.5 s 2.0 charged | 27% HP left on average | |
| 16 | fireIncinerate fireOverheatwaterHydro Pump | 1.358 | 100% | 8.5 s 2.0 charged | 26% HP left on average | |
| 17 | fireIncinerate flyingBrave BirdfireSacred Fire++ | 1.348 | 100% | 8.5 s 2.0 charged | 26% HP left on average | |
| 18 | ghostHex ghostPoltergeistghostShadow Ball | 1.327 | 100% | 6.5 s 2.0 charged | 25% HP left on average | |
| 19 | fairyGeomancy fairyMoonblastelectricThunder | 1.317 | 100% | 6.5 s 2.0 charged | 24% HP left on average | |
| 20 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 1.315 | 100% | 6.5 s 2.0 charged | 24% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.