Shadow Annihilape counters
fightingghostFighting-type Female Grunt ยท slot 3Grunt
CP
7,017
Attack
400.9
x1.2 Shadow
Defense
197.4
x0.83 Shadow
HP
155
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Low Kick / Night Slash
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | flyingPeck fairyDazzling GleampsychicPsyshock | 1.649 | 100% | 7.5 s 2.0 charged | 39% HP left on average | |
| 2 | fairyGeomancy fairyMoonblastelectricThunder | 1.624 | 100% | 6.5 s 2.0 charged | 38% HP left on average | |
| 3 | fairyFairy Wind fairyMoonblastflyingFly | 1.533 | 100% | 6.5 s 2.0 charged | 35% HP left on average | |
| 4 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 1.361 | 100% | 8.0 s 2.0 charged | 27% HP left on average | |
| 5 | fightingLow Kick flyingBrave BirdflyingFly | 1.286 | 100% | 7.5 s 2.0 charged | 22% HP left on average | |
| 6 | fairyFairy Wind flyingFlyfairyDazzling Gleam | 1.270 | 100% | 5.5 s 2.0 charged | 21% HP left on average | |
| 7 | flyingWing Attack flyingBrave BirdflyingFly | 1.218 | 100% | 7.5 s 2.0 charged | 18% HP left on average | |
| 8 | fireIncinerate flyingBrave BirdfireSacred Fire++ | 1.201 | 100% | 8.5 s 2.0 charged | 17% HP left on average | |
| 9 | ghostShadow Claw ghostShadow ForceghostShadow Sneak | 1.141 | 100% | 9.5 s 2.0 charged | 12% HP left on average | |
| 10 | grassBullet Seed fairyDazzling GleamfairyNature's Madness | 1.115 | 100% | 8.5 s 2.0 charged | 10% HP left on average | |
| 11 | waterWaterfall fairyMoonblastfairyDisarming Voice | 1.112 | 100% | 8.5 s 2.0 charged | 10% HP left on average | |
| 12 | fairyFairy Wind fairyPlay RoughfireOverheat | 1.102 | 100% | 7.5 s 2.0 charged | 9% HP left on average | |
| 13 | psychicConfusion fairyMoonblastpsychicPsyshock | 1.079 | 100% | 6.5 s 2.0 charged | 7% HP left on average | |
| 14 | flyingGust flyingHurricaneflyingOblivion Wing | 1.061 | 100% | 8.5 s 2.0 charged | 6% HP left on average | |
| 15 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 1.058 | 100% | 7.5 s 2.0 charged | 6% HP left on average | |
| 16 | fightingLow Kick ghostShadow BallghostRage Fist | 1.039 | 100% | 7.5 s 2.0 charged | 4% HP left on average | |
| 17 | fireIncinerate flyingBrave BirdfireSacred Fire++ | 1.025 | 100% | 8.5 s 2.0 charged | 2% HP left on average | |
| 18 | ghostShadow Claw ghostShadow ForceghostShadow Sneak | 1.023 | 100% | 7.5 s 2.0 charged | 2% HP left on average | |
| 19 | flyingWing Attack flyingFlyflyingSky Attack | 1.012 | 100% | 6.5 s 2.0 charged | 1% HP left on average | |
| 20 | waterWater Gun fairyMoonblastfairyNature's Madness | 0.987 | 0% | 10.5 s 3.0 charged | 0% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.