Shadow Hitmontop counters
fightingFighting-type Female Grunt · slot 2Grunt
CP
4,624
Attack
320.7
x1.2 Shadow
Defense
227.2
x0.83 Shadow
HP
91
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Counter / Triple Axel
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 8.367 | 100% | 7.0 s 1.0 charged | 88% HP left on average | |
| 2 | psychicConfusion psychicFuture SightfairyMoonblast | 7.313 | 100% | 8.0 s 0.0 charged | 86% HP left on average | |
| 3 | flyingPeck fairyDazzling GleampsychicPsyshock | 7.120 | 100% | 5.5 s 1.0 charged | 86% HP left on average | |
| 4 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 6.972 | 100% | 7.0 s 1.0 charged | 86% HP left on average | |
| 5 | ghostAstonish ghostShadow BalliceIcy Wind | 6.524 | 100% | 8.0 s 1.0 charged | 85% HP left on average | |
| 6 | poisonAcid psychicPsyshockpsychicFuture Sight | 6.467 | 100% | 5.5 s 1.0 charged | 85% HP left on average | |
| 7 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 5.976 | 100% | 7.5 s 1.0 charged | 83% HP left on average | |
| 8 | ghostHex fireBlast BurnfairyDisarming Voice | 5.750 | 100% | 6.5 s 1.0 charged | 83% HP left on average | |
| 9 | ghostHex ghostShadow BalliceIcy Wind | 5.708 | 100% | 6.5 s 1.0 charged | 82% HP left on average | |
| 10 | ghostAstonish psychicPsychicghostShadow Ball | 5.607 | 100% | 8.0 s 1.0 charged | 82% HP left on average | |
| 11 | fairyFairy Wind fairyMoonblastflyingFly | 5.433 | 100% | 5.5 s 1.0 charged | 82% HP left on average | |
| 12 | fireEmber fireOverheatelectricWild Charge | 5.367 | 100% | 5.5 s 1.0 charged | 81% HP left on average | |
| 13 | ghostShadow Claw fightingClose CombatfireFire Punch | 5.167 | 100% | 6.5 s 1.0 charged | 81% HP left on average | |
| 14 | ghostShadow Claw psychicPsyshockpsychicPsychic | 5.025 | 100% | 5.5 s 1.0 charged | 80% HP left on average | |
| 15 | normalQuick Attack psychicPsyshockfireV-create | 5.025 | 100% | 5.5 s 1.0 charged | 80% HP left on average | |
| 16 | flyingGust flyingAir CutterpoisonSludge Bomb | 4.944 | 100% | 6.5 s 1.0 charged | 80% HP left on average | |
| 17 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 4.800 | 100% | 5.5 s 1.0 charged | 79% HP left on average | |
| 18 | psychicConfusion psychicPsyshockpsychicPsychic | 4.733 | 100% | 6.5 s 1.0 charged | 79% HP left on average | |
| 19 | ghostHex psychicPsychicghostShadow Ball | 4.733 | 100% | 6.5 s 1.0 charged | 79% HP left on average | |
| 20 | flyingAir Slash flyingHurricaneflyingAir Cutter | 4.686 | 100% | 8.0 s 1.0 charged | 79% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.