Shadow Hitmonlee counters
fightingFighting-type Female Grunt · slot 2Grunt
CP
5,526
Attack
408.1
x1.2 Shadow
Defense
200.5
x0.83 Shadow
HP
91
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 12 (averaged)Low Kick / Close CombatRock Smash / Close CombatDouble Kick / Close CombatLow Kick / Low SweepRock Smash / Low SweepDouble Kick / Low SweepLow Kick / Stone EdgeRock Smash / Stone EdgeDouble Kick / Stone EdgeLow Kick / Blaze KickRock Smash / Blaze KickDouble Kick / Blaze Kick
Best counters against Double Kick / Blaze Kick
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | ghostShadow Claw fairyPlay RoughghostShadow Ball | 6.136 | 100% | 8.0 s 2.0 charged | 84% HP left on average | |
| 2 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 2.988 | 100% | 7.5 s 2.0 charged | 67% HP left on average | |
| 3 | dragonDragon Tail groundEarthquakedragonOutrage | 2.568 | 100% | 7.5 s 2.0 charged | 61% HP left on average | |
| 4 | dragonDragon Tail ghostShadow ForceghostShadow Ball | 2.437 | 100% | 7.5 s 2.0 charged | 59% HP left on average | |
| 5 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 2.413 | 100% | 7.5 s 2.0 charged | 59% HP left on average | |
| 6 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 2.324 | 100% | 6.0 s 2.0 charged | 57% HP left on average | |
| 7 | ghostHex fireBlast BurnfairyDisarming Voice | 2.112 | 100% | 6.0 s 2.0 charged | 53% HP left on average | |
| 8 | fireIncinerate flyingBrave BirdfireSacred Fire++ | 2.110 | 100% | 8.5 s 2.0 charged | 53% HP left on average | |
| 9 | psychicPsycho Cut psychicFuture SightfairyMoonblast | 2.081 | 100% | 7.0 s 2.0 charged | 52% HP left on average | |
| 10 | psychicConfusion psychicPsyshockfireV-create | 2.072 | 100% | 6.0 s 2.0 charged | 52% HP left on average | |
| 11 | dragonDragon Tail flyingAeroblast++flyingFly | 2.059 | 100% | 6.0 s 2.0 charged | 51% HP left on average | |
| 12 | waterBubble ghostShadow BallwaterSurf | 1.896 | 100% | 7.5 s 2.0 charged | 47% HP left on average | |
| 13 | dragonDragon Breath psychicMist BallpsychicPsychic | 1.890 | 100% | 8.0 s 2.0 charged | 47% HP left on average | |
| 14 | waterWaterfall waterHydro PumpwaterSurf | 1.827 | 100% | 7.5 s 2.0 charged | 45% HP left on average | |
| 15 | waterWaterfall waterHydro PumpwaterAqua Tail | 1.813 | 100% | 6.0 s 2.0 charged | 45% HP left on average | |
| 16 | dragonDragon Tail groundEarthquakedragonOutrage | 1.805 | 100% | 7.5 s 2.0 charged | 45% HP left on average | |
| 17 | fireEmber ghostShadow BallfireHeat Wave | 1.802 | 100% | 6.0 s 2.0 charged | 45% HP left on average | |
| 18 | dragonDragon Breath psychicLuster PurgefightingAura Sphere | 1.792 | 100% | 6.0 s 2.0 charged | 44% HP left on average | |
| 19 | psychicConfusion psychicFuture SightfairyMoonblast | 1.786 | 100% | 7.0 s 1.0 charged | 44% HP left on average | |
| 20 | fireIncinerate flyingBrave BirdfireSacred Fire++ | 1.745 | 100% | 8.5 s 2.0 charged | 43% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.