Shadow Hitmonlee counters
fightingFighting-type Female Grunt ยท slot 2Grunt
CP
5,526
Attack
408.1
x1.2 Shadow
Defense
200.5
x0.83 Shadow
HP
91
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 12 (averaged)Low Kick / Close CombatRock Smash / Close CombatDouble Kick / Close CombatLow Kick / Low SweepRock Smash / Low SweepDouble Kick / Low SweepLow Kick / Stone EdgeRock Smash / Stone EdgeDouble Kick / Stone EdgeLow Kick / Blaze KickRock Smash / Blaze KickDouble Kick / Blaze Kick
Best counters against Rock Smash / Close Combat
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | psychicConfusion psychicFuture SightfairyMoonblast | 9.080 | 100% | 8.0 s 0.0 charged | 89% HP left on average | |
| 2 | psychicPsycho Cut psychicFuture SightdragonOutrage | 8.750 | 100% | 7.5 s 1.0 charged | 89% HP left on average | |
| 3 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 8.679 | 100% | 7.0 s 1.0 charged | 88% HP left on average | |
| 4 | psychicPsycho Cut flyingBrave BirdflyingFly | 7.500 | 100% | 5.5 s 1.0 charged | 87% HP left on average | |
| 5 | ghostHex ghostShadow BalliceIcy Wind | 7.389 | 100% | 6.5 s 1.0 charged | 86% HP left on average | |
| 6 | dragonDragon Tail flyingAeroblast++flyingFly | 7.250 | 100% | 6.5 s 1.0 charged | 86% HP left on average | |
| 7 | flyingPeck fairyDazzling GleampsychicPsyshock | 7.208 | 100% | 5.5 s 1.0 charged | 86% HP left on average | |
| 8 | poisonAcid psychicPsyshockpsychicFuture Sight | 6.963 | 100% | 5.5 s 1.0 charged | 86% HP left on average | |
| 9 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 6.750 | 100% | 7.0 s 1.0 charged | 85% HP left on average | |
| 10 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 6.750 | 100% | 7.5 s 1.0 charged | 85% HP left on average | |
| 11 | fairyFairy Wind fairyMoonblastflyingFly | 6.583 | 100% | 5.5 s 1.0 charged | 85% HP left on average | |
| 12 | psychicPsycho Cut psychicPsyshockpsychicPsychic | 6.571 | 100% | 5.5 s 1.0 charged | 85% HP left on average | |
| 13 | ghostHex ghostShadow BalliceIcy Wind | 6.045 | 100% | 6.5 s 1.0 charged | 83% HP left on average | |
| 14 | fightingLow Kick fightingClose CombatghostShadow Ball | 5.806 | 100% | 6.5 s 1.0 charged | 83% HP left on average | |
| 15 | fireEmber fireOverheatelectricWild Charge | 5.778 | 100% | 5.5 s 1.0 charged | 83% HP left on average | |
| 16 | psychicPsycho Cut psychicFuture SightfairyMoonblast | 5.600 | 100% | 6.5 s 1.0 charged | 82% HP left on average | |
| 17 | ghostHex fireBlast BurnfairyDisarming Voice | 5.583 | 100% | 6.5 s 1.0 charged | 82% HP left on average | |
| 18 | flyingWing Attack flyingAir CutterghostShadow Ball | 5.300 | 100% | 5.5 s 1.0 charged | 81% HP left on average | |
| 19 | fairyFairy Wind flyingFlyfairyDazzling Gleam | 5.267 | 100% | 5.5 s 1.0 charged | 81% HP left on average | |
| 20 | psychicConfusion psychicPsychicpsychicPsybeam | 5.100 | 100% | 8.0 s 0.0 charged | 80% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.