Shadow Hitmonlee counters
fightingFighting-type Female Grunt ยท slot 2Grunt
CP
5,526
Attack
408.1
x1.2 Shadow
Defense
200.5
x0.83 Shadow
HP
91
You 2 shields, Rocket 0. Grunts never shield.
Its movesetAny of 12 (averaged)Low Kick / Close CombatRock Smash / Close CombatDouble Kick / Close CombatLow Kick / Low SweepRock Smash / Low SweepDouble Kick / Low SweepLow Kick / Stone EdgeRock Smash / Stone EdgeDouble Kick / Stone EdgeLow Kick / Blaze KickRock Smash / Blaze KickDouble Kick / Blaze Kick
Best counters, averaged over every moveset
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Tail flyingAeroblast++flyingFly | 7.854 | 100% | 6.5 s 1.5 charged | 87% HP left on average | |
| 2 | psychicConfusion psychicFuture SightfairyMoonblast | 7.676 | 100% | 7.8 s 0.8 charged | 87% HP left on average | |
| 3 | psychicPsycho Cut psychicFuture SightdragonOutrage | 7.105 | 100% | 7.5 s 1.5 charged | 86% HP left on average | |
| 4 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 6.777 | 100% | 7.3 s 1.5 charged | 85% HP left on average | |
| 5 | dragonDragon Tail flyingAeroblast++flyingFly | 6.605 | 100% | 6.5 s 1.5 charged | 85% HP left on average | |
| 6 | psychicPsycho Cut flyingFlypsychicFuture Sight | 5.998 | 100% | 5.5 s 1.3 charged | 83% HP left on average | |
| 7 | flyingPeck fairyDazzling GleampsychicPsyshock | 5.978 | 100% | 5.5 s 1.3 charged | 83% HP left on average | |
| 8 | poisonAcid psychicPsyshockpsychicFuture Sight | 5.533 | 100% | 5.5 s 1.3 charged | 82% HP left on average | |
| 9 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 5.494 | 100% | 7.3 s 1.5 charged | 82% HP left on average | |
| 10 | ghostHex ghostShadow BalliceIcy Wind | 5.376 | 100% | 6.5 s 1.5 charged | 81% HP left on average | |
| 11 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 5.373 | 100% | 7.5 s 1.5 charged | 81% HP left on average | |
| 12 | fairyFairy Wind fairyMoonblastflyingFly | 5.221 | 100% | 5.5 s 1.3 charged | 81% HP left on average | |
| 13 | ghostAstonish ghostShadow BalliceIcy Wind | 5.121 | 100% | 8.1 s 1.8 charged | 80% HP left on average | |
| 14 | psychicConfusion psychicPsychicpsychicPsybeam | 4.823 | 100% | 7.8 s 0.8 charged | 79% HP left on average | |
| 15 | ghostHex fireBlast BurnfairyDisarming Voice | 4.803 | 100% | 6.5 s 1.5 charged | 79% HP left on average | |
| 16 | fightingCounter ghostShadow BallghostRage Fist | 4.634 | 100% | 7.5 s 1.5 charged | 78% HP left on average | |
| 17 | fireEmber fireOverheatelectricWild Charge | 4.583 | 100% | 5.5 s 1.3 charged | 78% HP left on average | |
| 18 | fightingCounter fireFire PunchelectricThunder Punch | 4.514 | 100% | 7.5 s 1.5 charged | 78% HP left on average | |
| 19 | ghostHex psychicPsychicghostShadow Ball | 4.500 | 100% | 6.5 s 1.5 charged | 78% HP left on average | |
| 20 | fireEmber ghostShadow BallfireHeat Wave | 4.326 | 100% | 6.5 s 1.4 charged | 77% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.