Shadow Hitmonlee counters
fightingFighting-type Female Grunt · slot 2Grunt
CP
5,526
Attack
408.1
x1.2 Shadow
Defense
200.5
x0.83 Shadow
HP
91
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 12 (averaged)Low Kick / Close CombatRock Smash / Close CombatDouble Kick / Close CombatLow Kick / Low SweepRock Smash / Low SweepDouble Kick / Low SweepLow Kick / Stone EdgeRock Smash / Stone EdgeDouble Kick / Stone EdgeLow Kick / Blaze KickRock Smash / Blaze KickDouble Kick / Blaze Kick
Best counters against Low Kick / Low Sweep
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Tail flyingAeroblast++flyingFly | 3.957 | 100% | 6.5 s 2.0 charged | 75% HP left on average | |
| 2 | psychicConfusion psychicFuture SightfairyMoonblast | 3.849 | 100% | 8.0 s 1.0 charged | 74% HP left on average | |
| 3 | ghostShadow Claw fairyPlay RoughghostShadow Ball | 3.774 | 100% | 8.5 s 2.0 charged | 74% HP left on average | |
| 4 | psychicPsycho Cut psychicFuture SightdragonOutrage | 3.413 | 100% | 7.5 s 2.0 charged | 71% HP left on average | |
| 5 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 3.114 | 100% | 7.5 s 2.0 charged | 68% HP left on average | |
| 6 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 2.627 | 100% | 7.5 s 2.0 charged | 62% HP left on average | |
| 7 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 2.627 | 100% | 7.5 s 2.0 charged | 62% HP left on average | |
| 8 | ghostHex ghostShadow BalliceIcy Wind | 2.570 | 100% | 6.5 s 2.0 charged | 61% HP left on average | |
| 9 | ghostAstonish ghostShadow BalliceIcy Wind | 2.570 | 100% | 8.5 s 2.0 charged | 61% HP left on average | |
| 10 | psychicConfusion psychicPsychicpsychicPsybeam | 2.537 | 100% | 8.0 s 1.0 charged | 61% HP left on average | |
| 11 | fightingLow Kick fightingClose CombatghostShadow Ball | 2.410 | 100% | 6.5 s 2.0 charged | 59% HP left on average | |
| 12 | flyingPeck fairyDazzling GleampsychicPsyshock | 2.348 | 100% | 5.5 s 2.0 charged | 57% HP left on average | |
| 13 | psychicPsycho Cut flyingBrave BirdflyingFly | 2.348 | 100% | 5.5 s 2.0 charged | 57% HP left on average | |
| 14 | ghostShadow Claw fightingClose CombatfireFire Punch | 2.314 | 100% | 6.5 s 2.0 charged | 57% HP left on average | |
| 15 | ghostHex fireBlast BurnfairyDisarming Voice | 2.308 | 100% | 6.5 s 2.0 charged | 57% HP left on average | |
| 16 | psychicPsycho Cut psychicFuture SightfairyMoonblast | 2.284 | 100% | 6.5 s 2.0 charged | 56% HP left on average | |
| 17 | poisonAcid psychicPsyshockpsychicFuture Sight | 2.195 | 100% | 5.5 s 2.0 charged | 54% HP left on average | |
| 18 | psychicConfusion psychicPsyshockpsychicPsychic | 2.175 | 100% | 6.5 s 2.0 charged | 54% HP left on average | |
| 19 | ghostHex psychicPsychicghostShadow Ball | 2.175 | 100% | 6.5 s 2.0 charged | 54% HP left on average | |
| 20 | flyingAir Slash flyingHurricaneflyingAir Cutter | 2.134 | 100% | 8.5 s 2.0 charged | 53% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.