Shadow Hitmonlee counters
fightingFighting-type Female Grunt · slot 2Grunt
CP
5,526
Attack
408.1
x1.2 Shadow
Defense
200.5
x0.83 Shadow
HP
91
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 12 (averaged)Low Kick / Close CombatRock Smash / Close CombatDouble Kick / Close CombatLow Kick / Low SweepRock Smash / Low SweepDouble Kick / Low SweepLow Kick / Stone EdgeRock Smash / Stone EdgeDouble Kick / Stone EdgeLow Kick / Blaze KickRock Smash / Blaze KickDouble Kick / Blaze Kick
Best counters against Low Kick / Blaze Kick
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 2.096 | 100% | 7.5 s 2.0 charged | 52% HP left on average | |
| 2 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 1.772 | 100% | 7.5 s 2.0 charged | 44% HP left on average | |
| 3 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 1.758 | 100% | 7.5 s 2.0 charged | 43% HP left on average | |
| 4 | dragonDragon Tail groundEarthquakedragonOutrage | 1.648 | 100% | 8.5 s 2.0 charged | 39% HP left on average | |
| 5 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 1.605 | 100% | 6.5 s 2.0 charged | 38% HP left on average | |
| 6 | ghostHex fireBlast BurnfairyDisarming Voice | 1.500 | 100% | 6.5 s 2.0 charged | 33% HP left on average | |
| 7 | normalQuick Attack psychicPsyshockfireV-create | 1.483 | 100% | 5.5 s 2.0 charged | 33% HP left on average | |
| 8 | psychicPsycho Cut psychicFuture SightfairyMoonblast | 1.478 | 100% | 6.5 s 2.0 charged | 32% HP left on average | |
| 9 | fireIncinerate flyingBrave BirdfireSacred Fire++ | 1.403 | 100% | 8.5 s 2.0 charged | 29% HP left on average | |
| 10 | psychicConfusion psychicFuture SightfairyMoonblast | 1.316 | 100% | 8.0 s 1.0 charged | 24% HP left on average | |
| 11 | fireEmber ghostShadow BallfireHeat Wave | 1.300 | 100% | 6.5 s 2.0 charged | 23% HP left on average | |
| 12 | dragonDragon Breath psychicLuster PurgefightingAura Sphere | 1.274 | 100% | 5.5 s 2.0 charged | 21% HP left on average | |
| 13 | psychicPsycho Cut psychicFuture SightfairyMoonblast | 1.256 | 100% | 6.5 s 2.0 charged | 20% HP left on average | |
| 14 | flyingWing Attack flyingFlyflyingSky Attack | 1.209 | 100% | 6.5 s 2.0 charged | 17% HP left on average | |
| 15 | poisonAcid poisonGunk ShotpoisonSludge Bomb | 1.185 | 100% | 7.5 s 2.0 charged | 16% HP left on average | |
| 16 | fireIncinerate psychicPsyshockfireHeat Wave | 1.174 | 100% | 5.5 s 2.0 charged | 15% HP left on average | |
| 17 | dragonDragon Tail groundEarthquakedragonOutrage | 1.171 | 100% | 8.5 s 2.0 charged | 15% HP left on average | |
| 18 | dragonDragon Tail flyingFlydragonDraco Meteor | 1.166 | 100% | 6.5 s 2.0 charged | 14% HP left on average | |
| 19 | ghostAstonish dragonOutrageghostShadow Ball | 1.159 | 100% | 8.5 s 2.0 charged | 14% HP left on average | |
| 20 | psychicPsycho Cut psychicFuture SightdragonOutrage | 1.154 | 100% | 7.5 s 2.0 charged | 13% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.