Shadow Hitmonchan counters
fightingFighting-type Female Grunt ยท slot 2Grunt
CP
4,996
Attack
354.7
x1.2 Shadow
Defense
216.9
x0.83 Shadow
HP
91
You 2 shields, Rocket 0. Grunts never shield.
Best counters against Counter / Power-Up Punch
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | psychicPsycho Cut flyingBrave BirdflyingFly | 4.629 | 100% | 5.5 s 1.0 charged | 78% HP left on average | |
| 2 | psychicPsycho Cut psychicFuture SightdragonOutrage | 4.618 | 100% | 7.5 s 2.0 charged | 78% HP left on average | |
| 3 | psychicConfusion psychicFuture SightfairyMoonblast | 4.435 | 100% | 8.5 s 2.0 charged | 77% HP left on average | |
| 4 | flyingPeck fairyDazzling GleampsychicPsyshock | 4.429 | 100% | 5.5 s 1.0 charged | 77% HP left on average | |
| 5 | poisonAcid psychicPsyshockpsychicFuture Sight | 4.225 | 100% | 5.5 s 1.0 charged | 76% HP left on average | |
| 6 | fairyFairy Wind fairyMoonblastflyingFly | 4.029 | 100% | 5.5 s 1.0 charged | 75% HP left on average | |
| 7 | ghostHex ghostShadow BalliceIcy Wind | 3.918 | 100% | 6.5 s 2.0 charged | 74% HP left on average | |
| 8 | fightingLow Kick fightingClose CombatghostShadow Ball | 3.837 | 100% | 6.5 s 2.0 charged | 74% HP left on average | |
| 9 | ghostShadow Claw fightingClose CombatfireFire Punch | 3.767 | 100% | 6.5 s 2.0 charged | 73% HP left on average | |
| 10 | ghostHex fireBlast BurnfairyDisarming Voice | 3.673 | 100% | 6.5 s 2.0 charged | 73% HP left on average | |
| 11 | fightingLow Kick fightingClose CombatghostShadow Ball | 3.418 | 100% | 6.5 s 2.0 charged | 71% HP left on average | |
| 12 | ghostHex psychicPsychicghostShadow Ball | 3.351 | 100% | 6.5 s 2.0 charged | 70% HP left on average | |
| 13 | psychicConfusion psychicPsyshockpsychicPsychic | 3.351 | 100% | 6.5 s 2.0 charged | 70% HP left on average | |
| 14 | psychicConfusion psychicPsychicpsychicPsybeam | 3.341 | 100% | 7.0 s 1.0 charged | 70% HP left on average | |
| 15 | fireEmber ghostShadow BallfireHeat Wave | 3.326 | 100% | 6.5 s 2.0 charged | 70% HP left on average | |
| 16 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 3.303 | 100% | 7.5 s 2.0 charged | 70% HP left on average | |
| 17 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 3.303 | 100% | 7.5 s 2.0 charged | 70% HP left on average | |
| 18 | psychicPsycho Cut psychicFuture SightfairyMoonblast | 3.295 | 100% | 6.5 s 2.0 charged | 70% HP left on average | |
| 19 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 3.267 | 100% | 5.5 s 1.0 charged | 69% HP left on average | |
| 20 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 3.254 | 100% | 9.5 s 2.0 charged | 69% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.