Shadow Hitmonchan counters
fightingFighting-type Female Grunt ยท slot 2Grunt
CP
4,996
Attack
354.7
x1.2 Shadow
Defense
216.9
x0.83 Shadow
HP
91
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Counter / Close Combat
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | psychicPsycho Cut psychicFuture SightdragonOutrage | 5.607 | 100% | 7.5 s 1.0 charged | 82% HP left on average | |
| 2 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 4.542 | 100% | 7.0 s 1.0 charged | 78% HP left on average | |
| 3 | flyingPeck fairyDazzling GleampsychicPsyshock | 4.429 | 100% | 5.5 s 1.0 charged | 77% HP left on average | |
| 4 | ghostAstonish ghostShadow BalliceIcy Wind | 4.268 | 100% | 8.0 s 1.0 charged | 77% HP left on average | |
| 5 | poisonAcid psychicPsyshockpsychicFuture Sight | 4.225 | 100% | 5.5 s 1.0 charged | 76% HP left on average | |
| 6 | fairyFairy Wind fairyMoonblastflyingFly | 4.029 | 100% | 5.5 s 1.0 charged | 75% HP left on average | |
| 7 | ghostHex ghostShadow BalliceIcy Wind | 3.983 | 100% | 6.5 s 1.0 charged | 75% HP left on average | |
| 8 | fightingLow Kick fightingClose CombatghostShadow Ball | 3.917 | 100% | 6.5 s 1.0 charged | 74% HP left on average | |
| 9 | ghostAstonish psychicPsychicghostShadow Ball | 3.914 | 100% | 8.0 s 1.0 charged | 74% HP left on average | |
| 10 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 3.893 | 100% | 7.5 s 1.0 charged | 74% HP left on average | |
| 11 | ghostShadow Claw fightingClose CombatfireFire Punch | 3.857 | 100% | 6.5 s 1.0 charged | 74% HP left on average | |
| 12 | ghostHex fireBlast BurnfairyDisarming Voice | 3.750 | 100% | 6.5 s 1.0 charged | 73% HP left on average | |
| 13 | psychicConfusion psychicPsyshockpsychicPsychic | 3.444 | 100% | 6.5 s 1.0 charged | 71% HP left on average | |
| 14 | ghostHex psychicPsychicghostShadow Ball | 3.444 | 100% | 6.5 s 1.0 charged | 71% HP left on average | |
| 15 | fireEmber ghostShadow BallfireHeat Wave | 3.405 | 100% | 6.5 s 1.0 charged | 71% HP left on average | |
| 16 | flyingAir Slash flyingHurricaneflyingAir Cutter | 3.405 | 100% | 8.0 s 1.0 charged | 71% HP left on average | |
| 17 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 3.267 | 100% | 5.5 s 1.0 charged | 69% HP left on average | |
| 18 | psychicConfusion fairyMoonblastpsychicPsyshock | 3.238 | 100% | 6.5 s 1.0 charged | 69% HP left on average | |
| 19 | flyingGust flyingAir CutterpoisonSludge Bomb | 3.229 | 100% | 6.5 s 1.0 charged | 69% HP left on average | |
| 20 | ghostShadow Claw psychicPsyshockpsychicPsychic | 3.182 | 100% | 5.5 s 1.0 charged | 69% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.