Shadow Makuhita counters
fightingFighting-type Female Grunt ยท slot 1Grunt
CP
1,743
Attack
194.3
x1.2 Shadow
Defense
69.9
x0.83 Shadow
HP
115
You 1 shield, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | psychicConfusion fairyDazzling GleampsychicPsychic | 10.000 | 100% | 4.0 s 0.0 charged | 92% HP left on average | |
| 2 | ghostHex ghostShadow BalliceIcy Wind | 10.000 | 100% | 6.5 s 1.1 charged | 92% HP left on average | |
| 3 | psychicExtrasensory flyingAeroblast++flyingAeroblast | 9.375 | 100% | 6.0 s 0.0 charged | 91% HP left on average | |
| 4 | psychicExtrasensory flyingAeroblast++flyingAeroblast | 9.375 | 100% | 6.0 s 0.0 charged | 91% HP left on average | |
| 5 | psychicConfusion grassLeaf StormpsychicPsychic | 9.188 | 100% | 4.0 s 0.0 charged | 91% HP left on average | |
| 6 | psychicConfusion psychicPsyshockpsychicFuture Sight | 9.042 | 100% | 4.0 s 0.0 charged | 92% HP left on average | |
| 7 | psychicConfusion psychicPsystrikepsychicPsychic | 9.000 | 100% | 4.0 s 0.0 charged | 90% HP left on average | |
| 8 | psychicConfusion flyingBrave BirdflyingFly | 8.875 | 100% | 4.0 s 0.0 charged | 91% HP left on average | |
| 9 | ghostAstonish ghostShadow BalliceIcy Wind | 8.806 | 100% | 6.0 s 0.0 charged | 90% HP left on average | |
| 10 | flyingGust flyingAir CutterpoisonSludge Bomb | 8.708 | 100% | 4.0 s 0.0 charged | 91% HP left on average | |
| 11 | ghostShadow Claw psychicPsychicghostShadow Ball | 8.550 | 100% | 5.0 s 0.0 charged | 89% HP left on average | |
| 12 | fairyCharm fairyDazzling GleampsychicPsyshock | 8.296 | 100% | 4.5 s 0.0 charged | 89% HP left on average | |
| 13 | psychicPsywave fairyDazzling GleamghostShadow Ball | 8.227 | 100% | 5.5 s 0.0 charged | 88% HP left on average | |
| 14 | fairyCharm fairyDazzling GleampsychicSynchronoise | 8.208 | 100% | 3.0 s 0.0 charged | 89% HP left on average | |
| 15 | psychicConfusion fairyDazzling GleampsychicSynchronoise | 8.208 | 100% | 4.0 s 0.0 charged | 90% HP left on average | |
| 16 | psychicConfusion psychicSynchronoisefightingClose Combat | 8.208 | 100% | 4.0 s 0.0 charged | 88% HP left on average | |
| 17 | fireIncinerate flyingBrave BirdfireSacred Fire++ | 8.200 | 100% | 5.0 s 0.0 charged | 88% HP left on average | |
| 18 | fireIncinerate flyingBrave BirdfireSacred Fire++ | 8.200 | 100% | 5.0 s 0.0 charged | 88% HP left on average | |
| 19 | fairyCharm psychicMist BallpsychicPsychic | 8.185 | 100% | 4.5 s 0.0 charged | 88% HP left on average | |
| 20 | psychicConfusion psychicFuture SightpsychicPsychic | 8.104 | 100% | 4.0 s 0.0 charged | 87% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.